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				<rotate sid="rotation_y">0.000000 1.000000 0.000000 0.000000</rotate>
				<rotate sid="rotation_x">1.000000 0.000000 0.000000 0.000000</rotate>
				<scale sid="scale">1.000000 1.000000 1.000000</scale>
							<node id="mesh0%root%0%">													
								<translate sid="translation">0 0 0</translate><rotate>0 0 0 0</rotate><scale sid="scale">1.000000 1.000000 1.000000</scale>
								<instance_geometry url="#geometries_0">
									<bind_material>
										<technique_common>
											<instance_material symbol="OllandPlateau2-1-SUDCColor007" target="#OllandPlateau2-1-SUDCColor007"> 




												<bind semantic="diffuse_TEXCOORD" target="geometries_0-"></bind>
											</instance_material>	
										</technique_common>
									</bind_material>
								</instance_geometry>
							<node id="mesh0%root%1%">													
								<translate sid="translation">0 0 0</translate><rotate>0 0 0 0</rotate><scale sid="scale">1.000000 1.000000 1.000000</scale>
								<instance_geometry url="#geometries_1">
									<bind_material>
										<technique_common>
											<instance_material symbol="OllandPlateau2-2-playup_nomaterial" target="#OllandPlateau2-2-playup_nomaterial"> 




												<bind semantic="diffuse_TEXCOORD" target="geometries_1-"></bind>
											</instance_material>	
										</technique_common>
									</bind_material>
								</instance_geometry>
							<node id="mesh0%root%2%">													
								<translate sid="translation">0 0 0</translate><rotate>0 0 0 0</rotate><scale sid="scale">1.000000 1.000000 1.000000</scale>
								<instance_geometry url="#geometries_2">
									<bind_material>
										<technique_common>
											<instance_material symbol="OllandPlateau2-3-SUDCColor001" target="#OllandPlateau2-3-SUDCColor001"> 




												<bind semantic="diffuse_TEXCOORD" target="geometries_2-"></bind>
											</instance_material>	
										</technique_common>
									</bind_material>
								</instance_geometry>
				</node>
				</node>
				</node>
			</node>
		</visual_scene>
	</library_visual_scenes>
	<scene>
		<instance_visual_scene url="#visual_scenes_0"/>
	</scene>
</COLLADA>
