From 156571e376c6fa631ba9ec7abc2816b647538c51 Mon Sep 17 00:00:00 2001 From: Pascal Serrarens Date: Wed, 24 Sep 2025 15:11:48 +0200 Subject: [PATCH] Improve touch stability --- Runtime/Tools/Physics/HybridPhysics.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Runtime/Tools/Physics/HybridPhysics.cs b/Runtime/Tools/Physics/HybridPhysics.cs index 9d8f7e2..24d8554 100644 --- a/Runtime/Tools/Physics/HybridPhysics.cs +++ b/Runtime/Tools/Physics/HybridPhysics.cs @@ -204,13 +204,13 @@ namespace Passer { return force; } - public static Vector3 CalculateForce(Rigidbody thisRigidbody, Vector3 sollPosition, float strength, float damping = 1500) { + public static Vector3 CalculateForce(Rigidbody thisRigidbody, Vector3 sollPosition, float strength, float damping = 25) { Vector3 locationDifference = sollPosition - thisRigidbody.position; Vector3 force = locationDifference; //force += CalculateForceDamper(); - //Vector3 damper = -thisRigidbody.velocity * Time.deltaTime * damping; - //force += damper; + Vector3 damper = -thisRigidbody.velocity * Time.deltaTime * damping; + force += damper; return force * strength; }