diff --git a/Tests/Runtime/Grabbing/GrabbingHumanoidTest.cs b/Tests/Runtime/Grabbing/GrabbingHumanoidTest.cs index 2fd4507..8d48b75 100644 --- a/Tests/Runtime/Grabbing/GrabbingHumanoidTest.cs +++ b/Tests/Runtime/Grabbing/GrabbingHumanoidTest.cs @@ -11,8 +11,8 @@ namespace Passer.Humanoid { [UnitySetUp] public IEnumerator Setup() { - if (File.Exists(Application.dataPath + "HumanoidControl4_Free/Tests/Runtime/Grabbing/Scenes/[Test]GrabbingHumanoid.unity")) - UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode("Assets/HumanoidControl4_Free/Tests/Runtime/Grabbing/Scenes/[Test]GrabbingHumanoid.unity", new LoadSceneParameters(LoadSceneMode.Single)); + if (File.Exists(Application.dataPath + "/Passer/HumanoidControlFree/Tests/Runtime/Grabbing/Scenes/[Test]GrabbingHumanoid.unity")) + UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode("Assets/Passer/HumanoidControlFree/Tests/Runtime/Grabbing/Scenes/[Test]GrabbingHumanoid.unity", new LoadSceneParameters(LoadSceneMode.Single)); else UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode("Packages/HumanoidControl4_Free/Tests/Runtime/Grabbing/Scenes/[Test]GrabbingHumanoid.unity", new LoadSceneParameters(LoadSceneMode.Single)); yield return new WaitForSeconds(0.1F); diff --git a/Tests/Runtime/Sites/Sites_Test.cs b/Tests/Runtime/Sites/Sites_Test.cs index 049405f..829c153 100644 --- a/Tests/Runtime/Sites/Sites_Test.cs +++ b/Tests/Runtime/Sites/Sites_Test.cs @@ -11,8 +11,8 @@ namespace Passer.Humanoid { public class Sites_Test { [UnitySetUp] public IEnumerator Setup() { - if (File.Exists(Application.dataPath + "Assets/HumanoidControl4_Free/Tests/Runtime/Sites/[Test]HumanoidVisitor Desktop.unity")) - UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode("Packages/HumanoidControl4_Free/Tests/Runtime/Sites/[Test]HumanoidVisitor Desktop.unity", new LoadSceneParameters(LoadSceneMode.Single)); + if (File.Exists(Application.dataPath + "/Passer/HumanoidControlFree/Tests/Runtime/Sites/[Test]HumanoidVisitor Desktop.unity")) + UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode("Assets/Passer/HumanoidControlFree/Tests/Runtime/Sites/[Test]HumanoidVisitor Desktop.unity", new LoadSceneParameters(LoadSceneMode.Single)); else UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode("Packages/HumanoidControl4_Free/Tests/Runtime/Sites/[Test]HumanoidVisitor Desktop.unity", new LoadSceneParameters(LoadSceneMode.Single)); yield return new WaitForSeconds(0.1F);