diff --git a/Runtime/HumanoidControl/Scripts/Movements/HandMovements.cs b/Runtime/HumanoidControl/Scripts/Movements/HandMovements.cs index 7174c44..649789a 100644 --- a/Runtime/HumanoidControl/Scripts/Movements/HandMovements.cs +++ b/Runtime/HumanoidControl/Scripts/Movements/HandMovements.cs @@ -53,7 +53,7 @@ namespace Passer.Humanoid { handTarget.handRigidbody = handTarget.hand.bone.transform.gameObject.AddComponent(); } handTarget.handRigidbody.mass = 1; -#if UNITY_2017_1_OR_NEWER +#if UNITY_6000_0_OR_NEWER handTarget.handRigidbody.linearDamping = 0; handTarget.handRigidbody.angularDamping = 10; #else