diff --git a/Runtime/HumanoidControl/Scripts/Pose/PoseMixer.cs b/Runtime/HumanoidControl/Scripts/Pose/PoseMixer.cs index 4d1a6a1..b0ce1d7 100644 --- a/Runtime/HumanoidControl/Scripts/Pose/PoseMixer.cs +++ b/Runtime/HumanoidControl/Scripts/Pose/PoseMixer.cs @@ -114,6 +114,7 @@ namespace Passer.Humanoid { public void ShowPose(HumanoidControl humanoid, Side showSide) { detectedPoseIx = -1; float bestScore = -1; + detectedPose = null; if (poseMode == PoseMode.Set) ResetAffectedBones(humanoid, showSide);