diff --git a/Runtime/HumanoidControl/Scripts/Extensions/UnityXR/UnityXRHandSkeleton.cs b/Runtime/HumanoidControl/Scripts/Extensions/UnityXR/UnityXRHandSkeleton.cs index 7067513..96ab8e4 100644 --- a/Runtime/HumanoidControl/Scripts/Extensions/UnityXR/UnityXRHandSkeleton.cs +++ b/Runtime/HumanoidControl/Scripts/Extensions/UnityXR/UnityXRHandSkeleton.cs @@ -11,7 +11,7 @@ namespace Passer.Tracking { /// no known device is supporting it at the moment. The added value of this /// component is therefore limited. /// Also: because of this limitation this component is untested! - /// See: https://forum.unity.com/threads/oculus-quest-hand-tracking-data.853579/ + /// See: https://forum.unity.com/threads/xr-interaction-toolkit-and-hand-tracking-2022.1323330/ public class UnityXRHandSkeleton : HandSkeleton { #if pUNITYXR public TrackerComponent tracker;