diff --git a/Runtime/HumanoidControl/Scripts/Interaction/HandInteraction.cs b/Runtime/HumanoidControl/Scripts/Interaction/HandInteraction.cs index a656542..7de4b33 100644 --- a/Runtime/HumanoidControl/Scripts/Interaction/HandInteraction.cs +++ b/Runtime/HumanoidControl/Scripts/Interaction/HandInteraction.cs @@ -327,6 +327,9 @@ namespace Passer.Humanoid { bool grabHandle = false; bool grabHandleInSocket = false; foreach (Collider collider in colliders) { + if (collider == null) + continue; + GameObject obj; Rigidbody objRigidbody = collider.attachedRigidbody; if (objRigidbody != null)