diff --git a/Runtime/Tools/Scripts/Generic.cs b/Runtime/Tools/Scripts/Generic.cs index 959aa48..3ce7842 100644 --- a/Runtime/Tools/Scripts/Generic.cs +++ b/Runtime/Tools/Scripts/Generic.cs @@ -142,93 +142,4 @@ namespace Passer { } } - //public class RigidbodyData { - // public float mass = 1; - // public float drag; - // public float angularDrag = 0.05F; - // public bool useGravity = true; - // public bool isKinematic; - // public RigidbodyInterpolation interpolation = RigidbodyInterpolation.None; - // public CollisionDetectionMode collisionDetectionMode = CollisionDetectionMode.Discrete; - // public RigidbodyConstraints constraints = RigidbodyConstraints.None; - // public Transform parent; - - // public RigidbodyData(Rigidbody rb) { - // mass = rb.mass; - // drag = rb.drag; - // angularDrag = rb.angularDrag; - // useGravity = rb.useGravity; - // isKinematic = rb.isKinematic; - // interpolation = rb.interpolation; - // collisionDetectionMode = rb.collisionDetectionMode; - // constraints = rb.constraints; - - // parent = rb.transform.parent; - // } - - // public void CopyToRigidbody(Rigidbody rb) { - // rb.mass = mass; - // rb.drag = drag; - // rb.angularDrag = angularDrag; - // rb.useGravity = useGravity; - // rb.isKinematic = isKinematic; - // rb.interpolation = interpolation; - // rb.collisionDetectionMode = collisionDetectionMode; - // rb.constraints = constraints; - - // rb.transform.parent = parent; - // } - - // public static RigidbodyData ParentRigidbody(Transform parentTransform, Rigidbody childRigidbody) { - // RigidbodyData rigidbodyData = new RigidbodyData(childRigidbody); - - // childRigidbody.transform.parent = parentTransform; - - // if (Application.isPlaying) - // Object.Destroy(childRigidbody); - // else - // Object.DestroyImmediate(childRigidbody, true); - - // return rigidbodyData; - // } - - // public static RigidbodyData ParentRigidbody(Rigidbody parentRigidbody, Rigidbody childRigidbody) { - // RigidbodyData rigidbodyData = new RigidbodyData(childRigidbody); - - // childRigidbody.transform.parent = parentRigidbody.transform; - // parentRigidbody.mass += childRigidbody.mass; - - // if (Application.isPlaying) - // Object.Destroy(childRigidbody); - // else - // Object.DestroyImmediate(childRigidbody, true); - - // return rigidbodyData; - // } - - // public Rigidbody UnparentRigidbody(Transform parentTransform, Transform childRigidbodyTransform) { - // Rigidbody childRigidbody = childRigidbodyTransform.GetComponent(); - // if (!childRigidbodyTransform.gameObject.isStatic && childRigidbody == null) { - // childRigidbody = childRigidbodyTransform.gameObject.AddComponent(); - // CopyToRigidbody(childRigidbody); - // } - // childRigidbody.transform.parent = null; - - // // To do: copy velocity of parent to child - // return childRigidbody; - // } - - // public Rigidbody UnparentRigidbody(Rigidbody parentRigidbody, Transform childRigidbodyTransform) { - // Rigidbody childRigidbody = childRigidbodyTransform.GetComponent(); - // if (!childRigidbodyTransform.gameObject.isStatic && childRigidbody == null) { - // childRigidbody = childRigidbodyTransform.gameObject.AddComponent(); - // CopyToRigidbody(childRigidbody); - // } - // parentRigidbody.mass -= childRigidbody.mass; - - // // To do: copy velocity of parent to child - // return childRigidbody; - // } - //} - } \ No newline at end of file