From c57476770cdaa2c5ab9d59bf75f7d7b7b9a9fba4 Mon Sep 17 00:00:00 2001 From: Pascal Serrarens Date: Mon, 15 Apr 2024 13:51:57 +0200 Subject: [PATCH] Fixed RPC call for player prefab --- .../Scripts/Networking/Netcode/HumanoidPlayerNetcode.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Runtime/HumanoidControl/Scripts/Networking/Netcode/HumanoidPlayerNetcode.cs b/Runtime/HumanoidControl/Scripts/Networking/Netcode/HumanoidPlayerNetcode.cs index a5c339d..88c30f6 100644 --- a/Runtime/HumanoidControl/Scripts/Networking/Netcode/HumanoidPlayerNetcode.cs +++ b/Runtime/HumanoidControl/Scripts/Networking/Netcode/HumanoidPlayerNetcode.cs @@ -94,7 +94,7 @@ namespace Passer.Humanoid { #region Init - public void Awake() { + public void Start() { if (identity == null) identity = GetComponent();