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Never - On Collision Start - On Collision End - While Colliding - While not Colliding - On Collision Change - Always fromEventLabel: events: [] --- !u!114 &114988073562384574 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1612486603378566} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e27c61780f506f84282a32ce63522c75, type: 3} m_Name: m_EditorClassIdentifier: grabType: 4 sticky: 0 range: 0.2 inputEvents: - id: 0 label: Vertical tooltip: eventTypeLabels: - Never - On Press - On Release - While Down - While Up - On Change - Continuous fromEventLabel: events: [] defaultParameterProperty: - id: 1 label: Horizontal tooltip: eventTypeLabels: - Never - On Press - On Release - While Down - While Up - On Change - Continuous fromEventLabel: events: [] defaultParameterProperty: - id: 2 label: Stick Button tooltip: eventTypeLabels: - Never - On Press - On Release - While Down - While Up - On Change - Continuous fromEventLabel: events: [] defaultParameterProperty: - id: 3 label: Button 1 tooltip: eventTypeLabels: - Never - On Press - On Release - While Down - While Up - On Change - Continuous fromEventLabel: events: [] defaultParameterProperty: - id: 4 label: Button 2 tooltip: eventTypeLabels: - Never - On Press - On Release - While Down - While Up - On Change - Continuous fromEventLabel: events: [] defaultParameterProperty: - id: 5 label: Button 3 tooltip: eventTypeLabels: - Never - On Press - On Release - While Down - While Up - On Change - Continuous fromEventLabel: events: [] defaultParameterProperty: - id: 6 label: Button 4 tooltip: eventTypeLabels: - Never - On Press - On Release - While Down - While Up - On Change - Continuous fromEventLabel: events: [] defaultParameterProperty: - id: 7 label: Trigger 1 tooltip: eventTypeLabels: - Never - On Press - On Release - While Down - While Up - On Change - Continuous fromEventLabel: events: [] defaultParameterProperty: - id: 8 label: Trigger 2 tooltip: eventTypeLabels: - Never - On Press - On Release - While Down - While Up - On Change - Continuous fromEventLabel: events: [] defaultParameterProperty: - id: 9 label: Option tooltip: eventTypeLabels: - Never - On Press - On Release - While Down - While Up - On Change - Continuous fromEventLabel: events: [] defaultParameterProperty: socket: {fileID: 0} hand: 0 pose: {fileID: 0} handTarget: {fileID: 0} isHeld: 0 grabbedEvent: id: 0 label: Grab Event tooltip: 'Call functions using the grabbing status Parameter: the grabbed object' eventTypeLabels: - Nothing - On Grab Start - On Let Go - While Holding - While Not Holding - On Grab Change - Always fromEventLabel: socket.gameObject events: []