using System.Reflection; using UnityEditor; using UnityEditor.Events; using UnityEngine; using UnityEngine.Events; namespace Passer { public class GameObjectEvent_Editor : Event_Editor { #region EventList public static void EventInspector( SerializedProperty eventSourceProp, GameObjectEventHandlers eventSource, ref int selectedEventSourceIx, ref int selectedEventIx) { EventInspector(eventSourceProp, ref selectedEventSourceIx, ref selectedEventIx, GameObjectMethodCheck, InitGameObjectEvent); } protected static void InitGameObjectEvent(SerializedProperty eventProp) { } protected static bool GameObjectMethodCheck(MethodInfo method, out string label) { ParameterInfo[] parameters = method.GetParameters(); if (parameters.Length == 0 && method.ReturnType == typeof(void)) { label = method.Name + " ()"; return true; } else if (parameters.Length == 1 && ( parameters[0].ParameterType == typeof(GameObject) || parameters[0].ParameterType == typeof(float) || parameters[0].ParameterType == typeof(int) || parameters[0].ParameterType == typeof(bool) || parameters[0].ParameterType == typeof(GameObject) || parameters[0].ParameterType == typeof(Rigidbody) )) { label = method.Name + " (" + parameters[0].ParameterType.Name + ")"; return true; } label = ""; return false; } public static void Cleanup(GameObjectEventHandlers eventList) { foreach (GameObjectEvent goEvent in eventList.events) Cleanup(goEvent); eventList.events.RemoveAll(goEvent => goEvent.eventType == EventHandler.Type.Never); } public static void Cleanup(GameObjectEvent goEvent) { } public static void Cleanup(UnityEventBase eventBase) { int nCalls = eventBase.GetPersistentEventCount(); for (int i = 0; i < nCalls; i++) { if (eventBase.GetPersistentTarget(i) == null) { UnityEventTools.RemovePersistentListener(eventBase, i); return; } } } #endregion } }