From 0eb2851a3d342cb5e6c168ac98cd3d426f7c32ff Mon Sep 17 00:00:00 2001 From: Pascal Serrarens Date: Wed, 2 Apr 2025 17:25:11 +0200 Subject: [PATCH] Linking works --- Angle.h | 2 +- Direction.h | 4 ++-- Spherical.h | 6 +++--- SwingTwist.h | 6 +++--- 4 files changed, 9 insertions(+), 9 deletions(-) diff --git a/Angle.h b/Angle.h index 4e23f9c..e82b3af 100644 --- a/Angle.h +++ b/Angle.h @@ -209,7 +209,7 @@ class AngleOf { private: T value; - AngleOf(T rawValue); + AngleOf(T rawValue); }; using AngleSingle = AngleOf; diff --git a/Direction.h b/Direction.h index efd8c4b..57f6647 100644 --- a/Direction.h +++ b/Direction.h @@ -30,11 +30,11 @@ class DirectionOf { AngleOf vertical; /// @brief Create a new direction with zero angles - DirectionOf(); + DirectionOf(); /// @brief Create a new direction /// @param horizontal The horizontal angle /// @param vertical The vertical angle. - DirectionOf(AngleOf horizontal, AngleOf vertical); + DirectionOf(AngleOf horizontal, AngleOf vertical); /// @brief Convert the direction into a carthesian vector /// @return The carthesian vector corresponding to this direction. diff --git a/Spherical.h b/Spherical.h index 86705f9..5cad52c 100644 --- a/Spherical.h +++ b/Spherical.h @@ -24,9 +24,9 @@ class SphericalOf { /// @brief The direction of the vector DirectionOf direction; - SphericalOf(); - SphericalOf(float distance, AngleOf horizontal, AngleOf vertical); - SphericalOf(float distance, DirectionOf direction); + SphericalOf(); + SphericalOf(float distance, AngleOf horizontal, AngleOf vertical); + SphericalOf(float distance, DirectionOf direction); /// @brief Create spherical vector without using AngleOf type. All given /// angles are in degrees diff --git a/SwingTwist.h b/SwingTwist.h index dc512ce..1800e43 100644 --- a/SwingTwist.h +++ b/SwingTwist.h @@ -21,9 +21,9 @@ class SwingTwistOf { DirectionOf swing; AngleOf twist; - SwingTwistOf(); - SwingTwistOf(DirectionOf swing, AngleOf twist); - SwingTwistOf(AngleOf horizontal, AngleOf vertical, AngleOf twist); + SwingTwistOf(); + SwingTwistOf(DirectionOf swing, AngleOf twist); + SwingTwistOf(AngleOf horizontal, AngleOf vertical, AngleOf twist); static SwingTwistOf Degrees(float horizontal, float vertical = 0,