// This Source Code Form is subject to the terms of the Mozilla Public // License, v. 2.0.If a copy of the MPL was not distributed with this // file, You can obtain one at https ://mozilla.org/MPL/2.0/. #include "DiscreteAngle.h" #include DiscreteAngle16::DiscreteAngle16(float angle) : Range16() { if (!isfinite(angle)) { range = 0; return; } // clamp the float range to -1..1 while (angle <= -180.0F) angle += 360.0F; while (angle > 180.0F) angle -= 360.0F; // map (-180..180] to 1..65535 // This means that range value 0 is not used this->range = (unsigned short)((angle + 180.0F) * 65535.0F); } DiscreteAngle16 &DiscreteAngle16::operator-() { -this->range; }