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Nano Brain for Unity v0.1
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A Nucleus is a basic element in a brain cluster.
Public Types | |
| enum | Type { None , Neuron , MemoryCell , Cluster } |
| Function to clone a nucleus to a Cluster prefab. More... | |
Public Member Functions | |
| Nucleus | ShallowCloneTo (Cluster parent) |
| Toggle for printing debugging trace data. | |
| void | UpdateStateIsolated () |
| Update the state without updating other Nuclei. | |
| virtual void | UpdateNuclei () |
| Update the state and recursively all Nuclei receiving data from this Nucleus. | |
Public Attributes | |
| string | name |
| The name of the Nucleus. | |
| Cluster | parent |
| The cluster prefab in which the nucleus is located. | |
| enum Type |
Function to clone a nucleus to a Cluster prefab.
| prefab |
The types of Nucleus
Toggle for printing debugging trace data.
Function to make a partial clone of this nucleus
| parent | The cluster in which the cloned nucleus should be placed |
| Cluster parent |
The cluster prefab in which the nucleus is located.
The cluster instance in which the nucleus is located