diff --git a/Documentation/html/class_nano_brain_1_1_neuron_1_1_presets-members.html.meta b/Documentation/html/class_nano_brain_1_1_neuron_1_1_presets-members.html.meta
new file mode 100644
index 0000000..db167b8
--- /dev/null
+++ b/Documentation/html/class_nano_brain_1_1_neuron_1_1_presets-members.html.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 431512912e04f0d35971b1a07bacb2ff
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Documentation/html/class_nano_brain_1_1_neuron_1_1_presets.html.meta b/Documentation/html/class_nano_brain_1_1_neuron_1_1_presets.html.meta
new file mode 100644
index 0000000..9d74fc5
--- /dev/null
+++ b/Documentation/html/class_nano_brain_1_1_neuron_1_1_presets.html.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 79c809ce7b9cfdba6a6c8a97655c778d
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Documentation/html/search/classes_5.js.meta b/Documentation/html/search/classes_5.js.meta
new file mode 100644
index 0000000..41c99bc
--- /dev/null
+++ b/Documentation/html/search/classes_5.js.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: bc52119b4ff6c0fe7994ae33ac8033a9
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Documentation/html/search/functions_c.js.meta b/Documentation/html/search/functions_c.js.meta
new file mode 100644
index 0000000..ad2226f
--- /dev/null
+++ b/Documentation/html/search/functions_c.js.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 348ab21b1f719c91c81f11e0399e797d
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Documentation/html/search/functions_d.js.meta b/Documentation/html/search/functions_d.js.meta
new file mode 100644
index 0000000..6359758
--- /dev/null
+++ b/Documentation/html/search/functions_d.js.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 29a221b3e94c53a6583cf2be2847c938
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Documentation/html/search/properties_6.js.meta b/Documentation/html/search/properties_6.js.meta
new file mode 100644
index 0000000..22ec5b4
--- /dev/null
+++ b/Documentation/html/search/properties_6.js.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: bfe1be0b02bec25e59c9e8ad7afa5bcb
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Documentation/html/search/properties_7.js.meta b/Documentation/html/search/properties_7.js.meta
new file mode 100644
index 0000000..fc4ce7a
--- /dev/null
+++ b/Documentation/html/search/properties_7.js.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: c0261445f46f6b6d8b0b0787640e9a96
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Samples/Breitenberg.meta b/Samples/Breitenberg.meta
new file mode 100644
index 0000000..e59fc9d
--- /dev/null
+++ b/Samples/Breitenberg.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d9ef592eb0041e2dda454a80b853d2fd
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Samples/Breitenberg/Breitenberg.unity b/Samples/Breitenberg/Breitenberg.unity
new file mode 100644
index 0000000..c7c441e
--- /dev/null
+++ b/Samples/Breitenberg/Breitenberg.unity
@@ -0,0 +1,692 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
+OcclusionCullingSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_OcclusionBakeSettings:
+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
+RenderSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 10
+ m_Fog: 0
+ m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
+ m_FogMode: 3
+ m_FogDensity: 0.01
+ m_LinearFogStart: 0
+ m_LinearFogEnd: 300
+ m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
+ m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
+ m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
+ m_AmbientIntensity: 1
+ m_AmbientMode: 0
+ m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
+ m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
+ m_HaloStrength: 0.5
+ m_FlareStrength: 1
+ m_FlareFadeSpeed: 3
+ m_HaloTexture: {fileID: 0}
+ m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
+ m_DefaultReflectionMode: 0
+ m_DefaultReflectionResolution: 128
+ m_ReflectionBounces: 1
+ m_ReflectionIntensity: 1
+ m_CustomReflection: {fileID: 0}
+ m_Sun: {fileID: 0}
+ m_UseRadianceAmbientProbe: 0
+--- !u!157 &3
+LightmapSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 13
+ m_BakeOnSceneLoad: 0
+ m_GISettings:
+ serializedVersion: 2
+ m_BounceScale: 1
+ m_IndirectOutputScale: 1
+ m_AlbedoBoost: 1
+ m_EnvironmentLightingMode: 0
+ m_EnableBakedLightmaps: 1
+ m_EnableRealtimeLightmaps: 0
+ m_LightmapEditorSettings:
+ serializedVersion: 12
+ m_Resolution: 2
+ m_BakeResolution: 40
+ m_AtlasSize: 1024
+ m_AO: 0
+ m_AOMaxDistance: 1
+ m_CompAOExponent: 1
+ m_CompAOExponentDirect: 0
+ m_ExtractAmbientOcclusion: 0
+ m_Padding: 2
+ m_LightmapParameters: {fileID: 0}
+ m_LightmapsBakeMode: 1
+ m_TextureCompression: 1
+ m_ReflectionCompression: 2
+ m_MixedBakeMode: 2
+ m_BakeBackend: 2
+ m_PVRSampling: 1
+ m_PVRDirectSampleCount: 32
+ m_PVRSampleCount: 512
+ m_PVRBounces: 2
+ m_PVREnvironmentSampleCount: 256
+ m_PVREnvironmentReferencePointCount: 2048
+ m_PVRFilteringMode: 1
+ m_PVRDenoiserTypeDirect: 1
+ m_PVRDenoiserTypeIndirect: 1
+ m_PVRDenoiserTypeAO: 1
+ m_PVRFilterTypeDirect: 0
+ m_PVRFilterTypeIndirect: 0
+ m_PVRFilterTypeAO: 0
+ m_PVREnvironmentMIS: 1
+ m_PVRCulling: 1
+ m_PVRFilteringGaussRadiusDirect: 1
+ m_PVRFilteringGaussRadiusIndirect: 1
+ m_PVRFilteringGaussRadiusAO: 1
+ m_PVRFilteringAtrousPositionSigmaDirect: 0.5
+ m_PVRFilteringAtrousPositionSigmaIndirect: 2
+ m_PVRFilteringAtrousPositionSigmaAO: 1
+ m_ExportTrainingData: 0
+ m_TrainingDataDestination: TrainingData
+ m_LightProbeSampleCountMultiplier: 4
+ m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0}
+ m_LightingSettings: {fileID: 0}
+--- !u!196 &4
+NavMeshSettings:
+ serializedVersion: 2
+ m_ObjectHideFlags: 0
+ m_BuildSettings:
+ serializedVersion: 3
+ agentTypeID: 0
+ agentRadius: 0.5
+ agentHeight: 2
+ agentSlope: 45
+ agentClimb: 0.4
+ ledgeDropHeight: 0
+ maxJumpAcrossDistance: 0
+ minRegionArea: 2
+ manualCellSize: 0
+ cellSize: 0.16666667
+ manualTileSize: 0
+ tileSize: 256
+ buildHeightMesh: 0
+ maxJobWorkers: 0
+ preserveTilesOutsideBounds: 0
+ debug:
+ m_Flags: 0
+ m_NavMeshData: {fileID: 0}
+--- !u!1 &36325785
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 36325788}
+ - component: {fileID: 36325787}
+ - component: {fileID: 36325786}
+ m_Layer: 0
+ m_Name: Main Camera
+ m_TagString: MainCamera
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!81 &36325786
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 36325785}
+ m_Enabled: 1
+--- !u!20 &36325787
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 36325785}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 1
+ m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_Iso: 200
+ m_ShutterSpeed: 0.005
+ m_Aperture: 16
+ m_FocusDistance: 10
+ m_FocalLength: 50
+ m_BladeCount: 5
+ m_Curvature: {x: 2, y: 11}
+ m_BarrelClipping: 0.25
+ m_Anamorphism: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 0
+ orthographic size: 5
+ m_Depth: -1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!4 &36325788
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 36325785}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 1, z: -10}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!54 &648896124 stripped
+Rigidbody:
+ m_CorrespondingSourceObject: {fileID: 4375230766388568734, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ m_PrefabInstance: {fileID: 8734397011193360872}
+ m_PrefabAsset: {fileID: 0}
+--- !u!1 &1235285745
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1235285746}
+ - component: {fileID: 1235285750}
+ - component: {fileID: 1235285749}
+ - component: {fileID: 1235285748}
+ - component: {fileID: 1235285747}
+ m_Layer: 0
+ m_Name: Sphere
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1235285746
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1235285745}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0.162, y: 0, z: 0.846}
+ m_LocalScale: {x: 0.05, y: 0.05, z: 0.05}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 1604976778}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!108 &1235285747
+Light:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1235285745}
+ m_Enabled: 1
+ serializedVersion: 13
+ m_Type: 2
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_Intensity: 1
+ m_Range: 10
+ m_SpotAngle: 30
+ m_InnerSpotAngle: 21.80208
+ m_CookieSize2D: {x: 0.5, y: 0.5}
+ m_Shadows:
+ m_Type: 0
+ m_Resolution: -1
+ m_CustomResolution: -1
+ m_Strength: 1
+ m_Bias: 0.05
+ m_NormalBias: 0.4
+ m_NearPlane: 0.2
+ m_CullingMatrixOverride:
+ e00: 1
+ e01: 0
+ e02: 0
+ e03: 0
+ e10: 0
+ e11: 1
+ e12: 0
+ e13: 0
+ e20: 0
+ e21: 0
+ e22: 1
+ e23: 0
+ e30: 0
+ e31: 0
+ e32: 0
+ e33: 1
+ m_UseCullingMatrixOverride: 0
+ m_Cookie: {fileID: 0}
+ m_DrawHalo: 0
+ m_Flare: {fileID: 0}
+ m_RenderMode: 0
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingLayerMask: 1
+ m_Lightmapping: 4
+ m_LightShadowCasterMode: 0
+ m_AreaSize: {x: 1, y: 1}
+ m_BounceIntensity: 0
+ m_ColorTemperature: 6570
+ m_UseColorTemperature: 0
+ m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_UseBoundingSphereOverride: 0
+ m_UseViewFrustumForShadowCasterCull: 1
+ m_ForceVisible: 0
+ m_ShapeRadius: 0.025
+ m_ShadowAngle: 0
+ m_LightUnit: 1
+ m_LuxAtDistance: 1
+ m_EnableSpotReflector: 1
+--- !u!135 &1235285748
+SphereCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1235285745}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Radius: 0.5
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!23 &1235285749
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1235285745}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &1235285750
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1235285745}
+ m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!1 &1604976774
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1604976778}
+ - component: {fileID: 1604976777}
+ - component: {fileID: 1604976776}
+ - component: {fileID: 1604976775}
+ m_Layer: 0
+ m_Name: Plane
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!64 &1604976775
+MeshCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1604976774}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 5
+ m_Convex: 0
+ m_CookingOptions: 30
+ m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &1604976776
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1604976774}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10756, guid: 0000000000000000e000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!33 &1604976777
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1604976774}
+ m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!4 &1604976778
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1604976774}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1235285746}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1849732291
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1849732293}
+ - component: {fileID: 1849732292}
+ m_Layer: 0
+ m_Name: Directional Light
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!108 &1849732292
+Light:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1849732291}
+ m_Enabled: 1
+ serializedVersion: 13
+ m_Type: 1
+ m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
+ m_Intensity: 1
+ m_Range: 10
+ m_SpotAngle: 30
+ m_InnerSpotAngle: 21.80208
+ m_CookieSize2D: {x: 0.5, y: 0.5}
+ m_Shadows:
+ m_Type: 2
+ m_Resolution: -1
+ m_CustomResolution: -1
+ m_Strength: 1
+ m_Bias: 0.05
+ m_NormalBias: 0.4
+ m_NearPlane: 0.2
+ m_CullingMatrixOverride:
+ e00: 1
+ e01: 0
+ e02: 0
+ e03: 0
+ e10: 0
+ e11: 1
+ e12: 0
+ e13: 0
+ e20: 0
+ e21: 0
+ e22: 1
+ e23: 0
+ e30: 0
+ e31: 0
+ e32: 0
+ e33: 1
+ m_UseCullingMatrixOverride: 0
+ m_Cookie: {fileID: 0}
+ m_DrawHalo: 0
+ m_Flare: {fileID: 0}
+ m_RenderMode: 0
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+ m_RenderingLayerMask: 1
+ m_Lightmapping: 4
+ m_LightShadowCasterMode: 0
+ m_AreaSize: {x: 1, y: 1}
+ m_BounceIntensity: 1
+ m_ColorTemperature: 6570
+ m_UseColorTemperature: 0
+ m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
+ m_UseBoundingSphereOverride: 0
+ m_UseViewFrustumForShadowCasterCull: 1
+ m_ForceVisible: 0
+ m_ShapeRadius: 0.025
+ m_ShadowAngle: 0
+ m_LightUnit: 1
+ m_LuxAtDistance: 1
+ m_EnableSpotReflector: 1
+--- !u!4 &1849732293
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1849732291}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
+ m_LocalPosition: {x: 0, y: 3, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
+--- !u!1001 &8734397011193360872
+PrefabInstance:
+ m_ObjectHideFlags: 0
+ serializedVersion: 2
+ m_Modification:
+ serializedVersion: 3
+ m_TransformParent: {fileID: 0}
+ m_Modifications:
+ - target: {fileID: 316960764248479223, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: m_LocalPosition.x
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 316960764248479223, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: m_LocalPosition.y
+ value: 0.02
+ objectReference: {fileID: 0}
+ - target: {fileID: 316960764248479223, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: m_LocalPosition.z
+ value: -0
+ objectReference: {fileID: 0}
+ - target: {fileID: 316960764248479223, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: m_LocalRotation.w
+ value: 1
+ objectReference: {fileID: 0}
+ - target: {fileID: 316960764248479223, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: m_LocalRotation.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 316960764248479223, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 316960764248479223, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 316960764248479223, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 316960764248479223, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 316960764248479223, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 4980355468064754581, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: senseLayer.m_Bits
+ value: 4294967295
+ objectReference: {fileID: 0}
+ - target: {fileID: 5500634582754460086, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: senseLayer.m_Bits
+ value: 4294967295
+ objectReference: {fileID: 0}
+ - target: {fileID: 6509051042471214143, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: m_Name
+ value: Vehicle
+ objectReference: {fileID: 0}
+ - target: {fileID: 8280937452374640854, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: rb
+ value:
+ objectReference: {fileID: 648896124}
+ - target: {fileID: 8280937452374640854, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: gain
+ value: 180
+ objectReference: {fileID: 0}
+ - target: {fileID: 8280937452374640854, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+ propertyPath: crossWiring
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: c0398fc7a48853d47acb42e4e3498383, type: 3}
+--- !u!1660057539 &9223372036854775807
+SceneRoots:
+ m_ObjectHideFlags: 0
+ m_Roots:
+ - {fileID: 36325788}
+ - {fileID: 1849732293}
+ - {fileID: 8734397011193360872}
+ - {fileID: 1604976778}
diff --git a/Samples/Breitenberg/Breitenberg.unity.meta b/Samples/Breitenberg/Breitenberg.unity.meta
new file mode 100644
index 0000000..7746db3
--- /dev/null
+++ b/Samples/Breitenberg/Breitenberg.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: d140cf41e4bf603218f269aeba841689
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Samples/Breitenberg/Prefabs.meta b/Samples/Breitenberg/Prefabs.meta
new file mode 100644
index 0000000..88c6c7b
--- /dev/null
+++ b/Samples/Breitenberg/Prefabs.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 2c6b256a6fe602a07bcf2a7aac53638e
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Samples/Breitenberg/Prefabs/Vehicle.prefab b/Samples/Breitenberg/Prefabs/Vehicle.prefab
new file mode 100644
index 0000000..704d6b2
--- /dev/null
+++ b/Samples/Breitenberg/Prefabs/Vehicle.prefab
@@ -0,0 +1,518 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1 &449746320909641321
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8033821533423679009}
+ - component: {fileID: 5500634582754460086}
+ m_Layer: 0
+ m_Name: SensorRight
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &8033821533423679009
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 449746320909641321}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0.2588191, z: 0, w: 0.9659258}
+ m_LocalPosition: {x: 0.1, y: 0, z: 0.2}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 1859770829099429902}
+ m_Father: {fileID: 316960764248479223}
+ m_LocalEulerAnglesHint: {x: 0, y: 30, z: 0}
+--- !u!114 &5500634582754460086
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 449746320909641321}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3d0457beca5df1bba076ac65df90b59, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Assembly-CSharp::Sensor
+ sensorRange: 10
+ senseLayer:
+ serializedVersion: 2
+ m_Bits: 0
+--- !u!1 &3332489281654325296
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3049194241925699342}
+ - component: {fileID: 3226086770094347643}
+ - component: {fileID: 550128382183495812}
+ - component: {fileID: 6254855078981621345}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3049194241925699342
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3332489281654325296}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.02, y: 0.02, z: 0.02}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 3243811853767288093}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &3226086770094347643
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3332489281654325296}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &550128382183495812
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3332489281654325296}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!65 &6254855078981621345
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3332489281654325296}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!1 &5526084556521277228
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3243811853767288093}
+ - component: {fileID: 4980355468064754581}
+ m_Layer: 0
+ m_Name: SensorLeft
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &3243811853767288093
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5526084556521277228}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: -0.258819, z: 0, w: 0.9659259}
+ m_LocalPosition: {x: -0.1, y: 0, z: 0.2}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3049194241925699342}
+ m_Father: {fileID: 316960764248479223}
+ m_LocalEulerAnglesHint: {x: 0, y: -30, z: 0}
+--- !u!114 &4980355468064754581
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5526084556521277228}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: b3d0457beca5df1bba076ac65df90b59, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Assembly-CSharp::Sensor
+ sensorRange: 10
+ senseLayer:
+ serializedVersion: 2
+ m_Bits: 0
+--- !u!1 &6345114338044386603
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4121418713205779411}
+ - component: {fileID: 7574320941135895054}
+ - component: {fileID: 6875894317530985726}
+ - component: {fileID: 2825700836222200946}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &4121418713205779411
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6345114338044386603}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.2, y: 0.01, z: 0.4}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 316960764248479223}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &7574320941135895054
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6345114338044386603}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &6875894317530985726
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6345114338044386603}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!65 &2825700836222200946
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6345114338044386603}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
+--- !u!1 &6509051042471214143
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 316960764248479223}
+ - component: {fileID: 4375230766388568734}
+ - component: {fileID: 8280937452374640854}
+ m_Layer: 0
+ m_Name: Vehicle
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &316960764248479223
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6509051042471214143}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: -0, y: 0, z: -0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children:
+ - {fileID: 3243811853767288093}
+ - {fileID: 8033821533423679009}
+ - {fileID: 4121418713205779411}
+ m_Father: {fileID: 0}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!54 &4375230766388568734
+Rigidbody:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6509051042471214143}
+ serializedVersion: 5
+ m_Mass: 1
+ m_LinearDamping: 0
+ m_AngularDamping: 0.05
+ m_CenterOfMass: {x: 0, y: 0, z: 0}
+ m_InertiaTensor: {x: 1, y: 1, z: 1}
+ m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ImplicitCom: 1
+ m_ImplicitTensor: 1
+ m_UseGravity: 1
+ m_IsKinematic: 0
+ m_Interpolate: 0
+ m_Constraints: 0
+ m_CollisionDetection: 0
+--- !u!114 &8280937452374640854
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6509051042471214143}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: a8d53357b6673864d91bbc5c595d48b9, type: 3}
+ m_Name:
+ m_EditorClassIdentifier: Assembly-CSharp::Breitenberg.Vehicle
+ sensorLeft: {fileID: 4980355468064754581}
+ sensorRight: {fileID: 5500634582754460086}
+ baseSpeed: 0
+ gain: 5
+ crossWiring: 0
+ rb: {fileID: 0}
+ turnTorque: 5
+--- !u!1 &7107204599507866588
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1859770829099429902}
+ - component: {fileID: 6642814211978662589}
+ - component: {fileID: 4977910482253382937}
+ - component: {fileID: 9126166021609988279}
+ m_Layer: 0
+ m_Name: Cube
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &1859770829099429902
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7107204599507866588}
+ serializedVersion: 2
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.02, y: 0.02, z: 0.02}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 8033821533423679009}
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!33 &6642814211978662589
+MeshFilter:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7107204599507866588}
+ m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
+--- !u!23 &4977910482253382937
+MeshRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7107204599507866588}
+ m_Enabled: 1
+ m_CastShadows: 1
+ m_ReceiveShadows: 1
+ m_DynamicOccludee: 1
+ m_StaticShadowCaster: 0
+ m_MotionVectors: 1
+ m_LightProbeUsage: 1
+ m_ReflectionProbeUsage: 1
+ m_RayTracingMode: 2
+ m_RayTraceProcedural: 0
+ m_RayTracingAccelStructBuildFlagsOverride: 0
+ m_RayTracingAccelStructBuildFlags: 1
+ m_SmallMeshCulling: 1
+ m_ForceMeshLod: -1
+ m_MeshLodSelectionBias: 0
+ m_RenderingLayerMask: 1
+ m_RendererPriority: 0
+ m_Materials:
+ - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
+ m_StaticBatchInfo:
+ firstSubMesh: 0
+ subMeshCount: 0
+ m_StaticBatchRoot: {fileID: 0}
+ m_ProbeAnchor: {fileID: 0}
+ m_LightProbeVolumeOverride: {fileID: 0}
+ m_ScaleInLightmap: 1
+ m_ReceiveGI: 1
+ m_PreserveUVs: 0
+ m_IgnoreNormalsForChartDetection: 0
+ m_ImportantGI: 0
+ m_StitchLightmapSeams: 1
+ m_SelectedEditorRenderState: 3
+ m_MinimumChartSize: 4
+ m_AutoUVMaxDistance: 0.5
+ m_AutoUVMaxAngle: 89
+ m_LightmapParameters: {fileID: 0}
+ m_GlobalIlluminationMeshLod: 0
+ m_SortingLayerID: 0
+ m_SortingLayer: 0
+ m_SortingOrder: 0
+ m_MaskInteraction: 0
+ m_AdditionalVertexStreams: {fileID: 0}
+--- !u!65 &9126166021609988279
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7107204599507866588}
+ m_Material: {fileID: 0}
+ m_IncludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_ExcludeLayers:
+ serializedVersion: 2
+ m_Bits: 0
+ m_LayerOverridePriority: 0
+ m_IsTrigger: 0
+ m_ProvidesContacts: 0
+ m_Enabled: 1
+ serializedVersion: 3
+ m_Size: {x: 1, y: 1, z: 1}
+ m_Center: {x: 0, y: 0, z: 0}
diff --git a/Samples/Breitenberg/Prefabs/Vehicle.prefab.meta b/Samples/Breitenberg/Prefabs/Vehicle.prefab.meta
new file mode 100644
index 0000000..e4bcb7b
--- /dev/null
+++ b/Samples/Breitenberg/Prefabs/Vehicle.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: c0398fc7a48853d47acb42e4e3498383
+PrefabImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Samples/Breitenberg/Scripts.meta b/Samples/Breitenberg/Scripts.meta
new file mode 100644
index 0000000..54869ec
--- /dev/null
+++ b/Samples/Breitenberg/Scripts.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 9d1bf7f1dfd618e82b9d7d0351d94fb1
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Samples/Breitenberg/Scripts/Sensor.cs b/Samples/Breitenberg/Scripts/Sensor.cs
new file mode 100644
index 0000000..752d306
--- /dev/null
+++ b/Samples/Breitenberg/Scripts/Sensor.cs
@@ -0,0 +1,37 @@
+using UnityEngine;
+
+namespace Breitenberg {
+
+ public class Sensor : MonoBehaviour {
+ public float sensorRange = 10f;
+ public LayerMask senseLayer; // layer for "light" objects
+
+ public float output {get; protected set; }
+
+ protected virtual void FixedUpdate() {
+ output = SampleSensor(this.transform);
+ }
+
+ protected virtual float SampleSensor(Transform sensor) {
+ // Cast a short set of rays in a cone and accumulate "brightness" from hits.
+ int rays = 7;
+ float halfAngle = 30f;
+ float total = 0f;
+
+ for (int i = 0; i < rays; i++) {
+ float t = rays == 1 ? 0.5f : (float)i / (rays - 1);
+ float angle = Mathf.Lerp(-halfAngle, halfAngle, t);
+ Vector3 dir = Quaternion.AngleAxis(angle, sensor.up) * sensor.forward;
+
+ Debug.DrawRay(sensor.position, dir * sensorRange);
+ if (Physics.Raycast(sensor.position, dir, out RaycastHit hit, sensorRange, senseLayer)) {
+ // Strength inversely proportional to distance, clamped to [0,1]
+ float str = 1f - (hit.distance / sensorRange);
+ // You can also sample material emission or color here if desired
+ total += Mathf.Clamp01(str);
+ }
+ }
+ return Mathf.Clamp01(total / rays);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Samples/Breitenberg/Scripts/Sensor.cs.meta b/Samples/Breitenberg/Scripts/Sensor.cs.meta
new file mode 100644
index 0000000..7702dd8
--- /dev/null
+++ b/Samples/Breitenberg/Scripts/Sensor.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: b3d0457beca5df1bba076ac65df90b59
\ No newline at end of file
diff --git a/Samples/Breitenberg/Scripts/Vehicle.cs b/Samples/Breitenberg/Scripts/Vehicle.cs
new file mode 100644
index 0000000..3a59005
--- /dev/null
+++ b/Samples/Breitenberg/Scripts/Vehicle.cs
@@ -0,0 +1,45 @@
+using UnityEngine;
+
+namespace Breitenberg {
+
+ public class Vehicle : MonoBehaviour {
+ [Header("Sensors")]
+ public Sensor sensorLeft;
+ public Sensor sensorRight;
+
+ [Header("Motors")]
+ public float baseSpeed = 0f; // optional forward bias
+ public float gain = 5f; // motor response strength
+ public bool crossWiring = false; // false = same-side wiring (excitatory); true = cross
+
+ [Header("Physics")]
+ public Rigidbody rb;
+ public float turnTorque = 5f; // rotational influence
+
+ void FixedUpdate() {
+ float sL = sensorLeft.output;
+ float sR = sensorRight.output;
+
+ // Wiring: same-side (default) maps sL->left motor, sR->right motor.
+ // crossWiring = true maps sL->right motor (crossed).
+ float leftInput = crossWiring ? sR : sL;
+ float rightInput = crossWiring ? sL : sR;
+
+ float leftSpeed = baseSpeed + gain * leftInput;
+ float rightSpeed = baseSpeed + gain * rightInput;
+
+ // Convert differential wheel speeds into forward force and torque.
+ float forward = (leftSpeed + rightSpeed) * 0.5f;
+ float rotation = (rightSpeed - leftSpeed) * 0.5f;
+
+ // Apply forward force at center
+ Vector3 force = transform.forward * forward;
+ rb.AddForce(force, ForceMode.Acceleration);
+
+ // Apply torque around Y axis
+ rb.AddTorque(Vector3.up * rotation * turnTorque, ForceMode.Acceleration);
+
+ }
+ }
+
+}
\ No newline at end of file
diff --git a/Samples/Breitenberg/Scripts/Vehicle.cs.meta b/Samples/Breitenberg/Scripts/Vehicle.cs.meta
new file mode 100644
index 0000000..e2b64cb
--- /dev/null
+++ b/Samples/Breitenberg/Scripts/Vehicle.cs.meta
@@ -0,0 +1,2 @@
+fileFormatVersion: 2
+guid: a8d53357b6673864d91bbc5c595d48b9
\ No newline at end of file