From f0bb2a9fa458c5454e8ec7a02467febe42cd3087 Mon Sep 17 00:00:00 2001 From: Pascal Serrarens Date: Thu, 9 Apr 2026 12:10:15 +0200 Subject: [PATCH] Aligned foot animations --- .../Editor/Scripts/Insect/InsectRig_Editor.cs | 43 + .../Scripts/Insect/InsectRig_Editor.cs.meta | 11 + .../Runtime/Scripts/Insect/InsectRig.cs | 8 + Runtime/Resources/InsectTargetRig.prefab | 31 +- Samples/Animation/AntAnimator.controller | 64 +- Samples/Animation/AntWalkForward.anim | 857 ++++++++++++++++++ ...alk.anim.meta => AntWalkForward.anim.meta} | 0 .../{AntWalk.anim => AntWalkLeft.anim} | 2 +- Samples/Animation/AntWalkLeft.anim.meta | 8 + Samples/Animation/AntWalkRight.anim | 53 ++ Samples/Animation/AntWalkRight.anim.meta | 8 + Samples/Animation/New Avatar Mask.mask | 131 +++ Samples/Animation/New Avatar Mask.mask.meta | 8 + Samples/Foraging.unity | 368 ++++---- Samples/Models/LowPolyAntRigged.fbx.meta | 6 +- 15 files changed, 1406 insertions(+), 192 deletions(-) create mode 100644 CreatureControl/Editor/Scripts/Insect/InsectRig_Editor.cs create mode 100644 CreatureControl/Editor/Scripts/Insect/InsectRig_Editor.cs.meta create mode 100644 Samples/Animation/AntWalkForward.anim rename Samples/Animation/{AntWalk.anim.meta => AntWalkForward.anim.meta} (100%) rename Samples/Animation/{AntWalk.anim => AntWalkLeft.anim} (99%) create mode 100644 Samples/Animation/AntWalkLeft.anim.meta create mode 100644 Samples/Animation/AntWalkRight.anim create mode 100644 Samples/Animation/AntWalkRight.anim.meta create mode 100644 Samples/Animation/New Avatar Mask.mask create mode 100644 Samples/Animation/New Avatar Mask.mask.meta diff --git a/CreatureControl/Editor/Scripts/Insect/InsectRig_Editor.cs b/CreatureControl/Editor/Scripts/Insect/InsectRig_Editor.cs new file mode 100644 index 0000000..519c9fc --- /dev/null +++ b/CreatureControl/Editor/Scripts/Insect/InsectRig_Editor.cs @@ -0,0 +1,43 @@ +using UnityEngine; +using UnityEditor; + +namespace Passer.CreatureControl { + [CustomEditor(typeof(InsectRig))] + public class InsectRigEditor : Editor { + SerializedProperty renderProp; + + void OnEnable() { + renderProp = serializedObject.FindProperty("render"); + } + + public override void OnInspectorGUI() { + serializedObject.Update(); + + // Draw the rest of the inspector normally + DrawPropertiesExcluding(serializedObject, "m_Script", "render"); + + // Render toggle with change detection + EditorGUI.BeginChangeCheck(); + EditorGUILayout.PropertyField(renderProp); + if (EditorGUI.EndChangeCheck()) { + serializedObject.ApplyModifiedProperties(); + + // Apply to children immediately and allow undo / prefab modifications + InsectRig rig = (InsectRig)target; + Undo.RecordObject(rig, "Toggle InsectRig render"); + // Mark scene dirty so change persists + EditorUtility.SetDirty(rig); + + // Apply to all child renderers, including inactive objects + rig.ApplyRenderToChildren(renderProp.boolValue); + + // If using prefab variants, register modification + PrefabUtility.RecordPrefabInstancePropertyModifications(rig); + } + else { + serializedObject.ApplyModifiedProperties(); + } + + } + } +} \ No newline at end of file diff --git a/CreatureControl/Editor/Scripts/Insect/InsectRig_Editor.cs.meta b/CreatureControl/Editor/Scripts/Insect/InsectRig_Editor.cs.meta new file mode 100644 index 0000000..a28366f --- /dev/null +++ b/CreatureControl/Editor/Scripts/Insect/InsectRig_Editor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: af7f92552fdf0cc46b98bf821dbf6a6e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/CreatureControl/Runtime/Scripts/Insect/InsectRig.cs b/CreatureControl/Runtime/Scripts/Insect/InsectRig.cs index 0e51dae..a89fe96 100644 --- a/CreatureControl/Runtime/Scripts/Insect/InsectRig.cs +++ b/CreatureControl/Runtime/Scripts/Insect/InsectRig.cs @@ -12,6 +12,8 @@ namespace Passer.CreatureControl { public TargetLeg rightMiddleLeg; public TargetLeg rightBackLeg; + public bool render; + public override void Pose() { this.leftBackLeg.PoseLimb(); this.leftMiddleLeg.PoseLimb(); @@ -41,6 +43,12 @@ namespace Passer.CreatureControl { this.rightBackLeg.MatchTo(insect.rightHindLeg); } + // Public helper you can call from editor or runtime + public void ApplyRenderToChildren(bool value) { + // Find all renderers under this GameObject (including inactive) + var renderers = GetComponentsInChildren(true); + foreach (var r in renderers) r.enabled = value; + } } } \ No newline at end of file diff --git a/Runtime/Resources/InsectTargetRig.prefab b/Runtime/Resources/InsectTargetRig.prefab index 868773d..945feb8 100644 --- a/Runtime/Resources/InsectTargetRig.prefab +++ b/Runtime/Resources/InsectTargetRig.prefab @@ -83,6 +83,9 @@ MonoBehaviour: target: {fileID: 8947192729555298471} targetToBoneFemur: {x: 0, y: 0, z: 0, w: 0} targetToBoneTibia: {x: 0, y: 0, z: 0, w: 0} + femurLength: 0 + tibiaLength: 0 + length: 0 --- !u!1 &714113386832462525 GameObject: m_ObjectHideFlags: 0 @@ -142,6 +145,7 @@ MonoBehaviour: rightFrontLeg: {fileID: 5856460076900731150} rightMiddleLeg: {fileID: 4196034226083389076} rightBackLeg: {fileID: 8323677930838830493} + render: 0 --- !u!95 &5843436816833865534 Animator: serializedVersion: 5 @@ -245,6 +249,9 @@ MonoBehaviour: target: {fileID: 2041764967651498327} targetToBoneFemur: {x: 0, y: 0, z: 0, w: 0} targetToBoneTibia: {x: 0, y: 0, z: 0, w: 0} + femurLength: 0 + tibiaLength: 0 + length: 0 --- !u!1 &1274558016778403244 GameObject: m_ObjectHideFlags: 0 @@ -404,7 +411,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1361514731818578437} - m_Enabled: 1 + m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -511,6 +518,9 @@ MonoBehaviour: target: {fileID: 5692380185316106944} targetToBoneFemur: {x: 0, y: 0, z: 0, w: 0} targetToBoneTibia: {x: 0, y: 0, z: 0, w: 0} + femurLength: 0 + tibiaLength: 0 + length: 0 --- !u!1 &1713014906338526394 GameObject: m_ObjectHideFlags: 0 @@ -1087,7 +1097,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5894983358397305477} - m_Enabled: 1 + m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -1194,6 +1204,9 @@ MonoBehaviour: target: {fileID: 2714894253296331867} targetToBoneFemur: {x: 0, y: 0, z: 0, w: 0} targetToBoneTibia: {x: 0, y: 0, z: 0, w: 0} + femurLength: 0 + tibiaLength: 0 + length: 0 --- !u!1 &6227205784071755847 GameObject: m_ObjectHideFlags: 0 @@ -1309,6 +1322,9 @@ MonoBehaviour: target: {fileID: 8660658904332009209} targetToBoneFemur: {x: 0, y: 0, z: 0, w: 0} targetToBoneTibia: {x: 0, y: 0, z: 0, w: 0} + femurLength: 0 + tibiaLength: 0 + length: 0 --- !u!1 &6934656281848074513 GameObject: m_ObjectHideFlags: 0 @@ -1389,7 +1405,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7154771341835324246} - m_Enabled: 1 + m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -1494,7 +1510,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7738229459793727928} - m_Enabled: 1 + m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -1599,7 +1615,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8132734907093829157} - m_Enabled: 1 + m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -1768,7 +1784,7 @@ MeshRenderer: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8786064911351911589} - m_Enabled: 1 + m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 @@ -1875,6 +1891,9 @@ MonoBehaviour: target: {fileID: 5063380583403966759} targetToBoneFemur: {x: 0, y: 0, z: 0, w: 0} targetToBoneTibia: {x: 0, y: 0, z: 0, w: 0} + femurLength: 0 + tibiaLength: 0 + length: 0 --- !u!1 &9173392299445808517 GameObject: m_ObjectHideFlags: 0 diff --git a/Samples/Animation/AntAnimator.controller b/Samples/Animation/AntAnimator.controller index c14185c..2bf1bca 100644 --- a/Samples/Animation/AntAnimator.controller +++ b/Samples/Animation/AntAnimator.controller @@ -28,7 +28,7 @@ BlendTree: m_Motion: {fileID: 7400000, guid: ab82ff68e62ea3b1c8e6523f8d46c142, type: 2} m_Threshold: 0.6666667 m_Position: {x: -1, y: 0} - m_TimeScale: 1 + m_TimeScale: 2 m_CycleOffset: 0 m_DirectBlendParameter: Forward m_Mirror: 0 @@ -36,7 +36,7 @@ BlendTree: m_Motion: {fileID: 7400000, guid: 91229db5e929c379bbfd5bf417848488, type: 2} m_Threshold: 1 m_Position: {x: 1, y: 0} - m_TimeScale: 1 + m_TimeScale: 2 m_CycleOffset: 0 m_DirectBlendParameter: Forward m_Mirror: 0 @@ -73,6 +73,32 @@ AnimatorState: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: +--- !u!1102 &-885377640043731298 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 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