using UnityEngine; public class SwarmControl : MonoBehaviour { public float speed = 0.5f; //public int neighbourCount = 0; public float inertia = 0.1f; public float alignmentForce = 0.0f; public float cohesionForce = 10.0f; public float separationForce = 5.0f; public float separationDistance = 0.5f; public float bodyForce = 20; public float boundaryForce = 2.0f; public Vector3 spaceSize = new (10, 10, 10); public Vector3 boundaryWidth = Vector3.one * 1.0f; }