Models
======
The package comes with a number of models which can be found in the [Samples][1] folder. These models are rigged and can be used in combination with the [Animations](Animations.md).
Custom Models
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To use custom insect models, the [Insect component](#CreatureControl.Insect)[2](#notes-2) should be added to the model.
Additionally, the leg bones of the insect should be configured as the package is not able to find these automatically.
In most cases, only the upper leg bone (the femur) need to be configures, the lower leg (tibia) and foot (tarsus) bones are then assumed to be the descendant bones of the femur if those bones have only one child bone each. If this approach does not work, it is always possible to override the identified bones by manually replacing them by the correct bone.
#### Notes
[1]: Installation.md (How to install the Samples)
2. or any other component derived from the Insect component