From 89e4aef01faa0f6bf40af9919f44c33d3c00b923 Mon Sep 17 00:00:00 2001 From: Pascal Serrarens Date: Sun, 31 Dec 2023 17:10:51 +0100 Subject: [PATCH] fix float/double conversion --- Perception.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Perception.cpp b/Perception.cpp index 2369df3..095c00a 100644 --- a/Perception.cpp +++ b/Perception.cpp @@ -52,7 +52,7 @@ float Perception::GetDistance(float direction, float range) { if (obj->position.angle > direction - range && obj->position.angle < direction + range) { - minDistance = fmin(minDistance, obj->position.distance); + minDistance = fminf(minDistance, obj->position.distance); } } return minDistance; @@ -71,7 +71,7 @@ float Perception::GetDistance(float horizontalDirection, if (obj->position.angle > horizontalDirection - range && obj->position.angle < horizontalDirection + range) { - minDistance = fmin(minDistance, obj->position.distance); + minDistance = fminf(minDistance, obj->position.distance); } } @@ -95,7 +95,6 @@ bool Perception::ObjectNearby(float direction, float range) { return false; } - void Perception::AddPerceivedObject(Sensor *sensor, Polar position) { // int objCount = PerceivedObjectCount(); // printf("perc obj count %d\n");