#include "DestroyMsg.h" namespace RoboidControl { DestroyMsg::DestroyMsg(unsigned char networkId, Thing *thing) { this->networkId = networkId; this->thingId = thing->id; } DestroyMsg::DestroyMsg(char* buffer) {} DestroyMsg::~DestroyMsg() {} unsigned char DestroyMsg::Serialize(char *buffer) { #if defined(DEBUG) std::cout << "Send DestroyMsg [" << (int)this->networkId << "/" << (int)this->thingId << "] " << std::endl; #endif unsigned char ix = 0; buffer[ix++] = this->id; buffer[ix++] = this->networkId; buffer[ix++] = this->thingId; return ix; } } // namespace RoboidControl