#include "NetworkIdMsg.h" namespace RoboidControl { NetworkIdMsg::NetworkIdMsg(const char* buffer) { this->networkId = buffer[1]; } NetworkIdMsg::NetworkIdMsg(unsigned char networkId) { this->networkId = networkId; } NetworkIdMsg::~NetworkIdMsg() {} unsigned char NetworkIdMsg::Serialize(char* buffer) { #if defined(DEBUG) std::cout << "Send NetworkIdMsg [" << (int)this->networkId << "] " << std::endl; #endif unsigned char ix = 0; buffer[ix++] = this->id; buffer[ix++] = this->networkId; return NetworkIdMsg::length; } } // namespace RoboidControl