#include "Messages.h" namespace Passer { namespace RoboidControl { class DestroyMsg : public IMessage { public: static const unsigned char id = 0x20; static const unsigned length = 3; unsigned char networkId; unsigned char thingId; DestroyMsg(unsigned char networkId, Thing *thing); virtual ~DestroyMsg(); virtual unsigned char Serialize(char *buffer) override; }; } // namespace RoboidControl } // namespace Passer