#include "Messages.h" class InvestigateMsg : public IMessage { public: static const unsigned char id = 0x81; static const unsigned char length = 3; unsigned char networkId; unsigned char thingId; InvestigateMsg(char *buffer); InvestigateMsg(unsigned char networkId, unsigned char thingId); virtual ~InvestigateMsg(); virtual unsigned char Serialize(char *buffer) override; };