/* #include "Encoder.h" IncrementalEncoder::IncrementalEncoder(unsigned char pulsesPerRevolution, unsigned char distancePerRotation) { this->pulsesPerRevolution = pulsesPerRevolution; this->distancePerRevolution = distancePerRotation; } int IncrementalEncoder::GetPulseCount() { return 0; } float IncrementalEncoder::GetDistance() { return 0; } float IncrementalEncoder::GetPulsesPerSecond(float currentTimeMs) { return 0; } float IncrementalEncoder::GetRevolutionsPerSecond(float currentTimeMs) { return 0; } float IncrementalEncoder::GetSpeed(float currentTimeMs) { return 0; } */