#pragma once #include "Sensor.h" /// @brief A sensor which can measure the distance the the nearest object class DistanceSensor : public Sensor { public: /// @brief Determine the distance to the nearest object /// @return the measured distance in meters to the nearest object virtual float GetDistance() = 0; /// @brief The distance at which ObjectNearby triggers float triggerDistance = 1; bool IsOn() { bool isOn = GetDistance() <= triggerDistance; return isOn; } bool isOff() { bool isOff = GetDistance() > triggerDistance; return isOff; } };