#pragma once #include "Sensor.h" namespace Passer { namespace RoboidControl { /// @brief A Sensor which can measure the distance to the nearest object class DistanceSensor : public Sensor { public: DistanceSensor(); DistanceSensor(float triggerDistance); /// @brief Determine the distance to the nearest object /// @return the measured distance in meters to the nearest object virtual float GetDistance(); void SetDistance(float distance); /// @brief The distance at which ObjectNearby triggers float triggerDistance = 1; bool IsOn(); bool isOff(); protected: float distance = 0; }; } // namespace RoboidControl } // namespace Passer using namespace Passer::RoboidControl;