#include "DestroyMsg.h" namespace RoboidControl { DestroyMsg::DestroyMsg(unsigned char networkId, Thing* thing) { this->networkId = networkId; this->thingId = thing->id; } DestroyMsg::DestroyMsg(char* buffer) { this->networkId = buffer[1]; this->thingId = buffer[2]; } DestroyMsg::~DestroyMsg() {} unsigned char DestroyMsg::Serialize(char* buffer) { //#if defined(DEBUG) std::cout << "Send DestroyMsg [" << (int)this->networkId << "/" << (int)this->thingId << "] " << std::endl; //#endif unsigned char ix = 0; buffer[ix++] = this->id; buffer[ix++] = this->networkId; buffer[ix++] = this->thingId; return ix; } } // namespace RoboidControl