#include "Messages.h" #include "LowLevelMessages.h" //#include "Participant.h" #include "string.h" namespace RoboidControl { #pragma region IMessage IMessage::IMessage() {} // IMessage::IMessage(unsigned char *buffer) { Deserialize(buffer); } // IMessage::IMessage(char* buffer) {} unsigned char IMessage::Serialize(char* buffer) { return 0; } // bool IMessage::SendMsg(LocalParticipant *client, IMessage msg) { // // return SendMsg(client, client.buffer, );nameLength // return client->SendBuffer(msg.Serialize(client->buffer)); // } // bool IMessage::Publish(LocalParticipant *participant) { // return participant->PublishBuffer(Serialize(participant->buffer)); // } // bool IMessage::SendTo(LocalParticipant *participant) { // return participant->SendBuffer(Serialize(participant->buffer)); // } // IMessage #pragma endregion } // namespace RoboidControl