From 05cdf0328d45b7af6aa61ff83f302ef23917c6d1 Mon Sep 17 00:00:00 2001 From: Pascal Serrarens Date: Tue, 25 Feb 2025 11:32:34 +0100 Subject: [PATCH] namespace update --- Messages/BinaryMsg.cs | 2 +- Messages/DestroyMsg.cs | 2 +- Messages/InvestigateMsg.cs | 2 +- Messages/LowLevelMessages.cs | 2 +- Messages/Messages.cs | 2 +- Messages/ModelUrlMsg.cs | 2 +- Messages/NameMsg.cs | 2 +- Messages/NetworkIdMsg.cs | 2 +- Messages/ParticipantMsg.cs | 2 +- Messages/PoseMsg.cs | 2 +- Messages/TextMsg.cs | 2 +- Messages/ThingMsg.cs | 2 +- Participant.cs | 2 +- RemoteParticipant.cs | 2 +- Sensors/DistanceSensor.cs | 2 +- Sensors/TemperatureSensor.cs | 2 +- Sensors/TouchSensor.cs | 2 +- SiteServer.cs | 2 +- Thing.cs | 2 +- Unity/DebugConsole.cs | 2 +- Unity/DistanceSensor.cs | 2 +- Unity/SiteServer.cs | 2 +- Unity/Thing.cs | 2 +- Unity/TouchSensor.cs | 2 +- 24 files changed, 24 insertions(+), 24 deletions(-) diff --git a/Messages/BinaryMsg.cs b/Messages/BinaryMsg.cs index e72c6fd..21d62c6 100644 --- a/Messages/BinaryMsg.cs +++ b/Messages/BinaryMsg.cs @@ -1,4 +1,4 @@ -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// A message containing binary data for custom communication diff --git a/Messages/DestroyMsg.cs b/Messages/DestroyMsg.cs index 660c142..1963bc3 100644 --- a/Messages/DestroyMsg.cs +++ b/Messages/DestroyMsg.cs @@ -1,4 +1,4 @@ -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// Message notifiying that a Thing no longer exists diff --git a/Messages/InvestigateMsg.cs b/Messages/InvestigateMsg.cs index d822fec..08d54d9 100644 --- a/Messages/InvestigateMsg.cs +++ b/Messages/InvestigateMsg.cs @@ -1,4 +1,4 @@ -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// Message to request details for a Thing diff --git a/Messages/LowLevelMessages.cs b/Messages/LowLevelMessages.cs index 2a067ea..01a579d 100644 --- a/Messages/LowLevelMessages.cs +++ b/Messages/LowLevelMessages.cs @@ -1,6 +1,6 @@ using Passer.LinearAlgebra; -namespace Passer.RoboidControl +namespace RoboidControl { public class LowLevelMessages { diff --git a/Messages/Messages.cs b/Messages/Messages.cs index d75e62b..2fa0045 100644 --- a/Messages/Messages.cs +++ b/Messages/Messages.cs @@ -1,4 +1,4 @@ -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// Root structure for all communcation messages diff --git a/Messages/ModelUrlMsg.cs b/Messages/ModelUrlMsg.cs index 01b6527..be15087 100644 --- a/Messages/ModelUrlMsg.cs +++ b/Messages/ModelUrlMsg.cs @@ -1,4 +1,4 @@ -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// Message for communicating the URL for a model of the thing diff --git a/Messages/NameMsg.cs b/Messages/NameMsg.cs index 57de3aa..632540f 100644 --- a/Messages/NameMsg.cs +++ b/Messages/NameMsg.cs @@ -1,4 +1,4 @@ -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// Message for communicating the name of a thing diff --git a/Messages/NetworkIdMsg.cs b/Messages/NetworkIdMsg.cs index fc095d0..8d81e27 100644 --- a/Messages/NetworkIdMsg.cs +++ b/Messages/NetworkIdMsg.cs @@ -1,4 +1,4 @@ -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// A message communicating the network ID for that participant diff --git a/Messages/ParticipantMsg.cs b/Messages/ParticipantMsg.cs index 6ba3228..6af8fdb 100644 --- a/Messages/ParticipantMsg.cs +++ b/Messages/ParticipantMsg.cs @@ -1,4 +1,4 @@ -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// A participant messages notifies other participants of its presence diff --git a/Messages/PoseMsg.cs b/Messages/PoseMsg.cs index 4f1320d..5edd583 100644 --- a/Messages/PoseMsg.cs +++ b/Messages/PoseMsg.cs @@ -1,6 +1,6 @@ using Passer.LinearAlgebra; -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// Message to communicate the pose of the thing diff --git a/Messages/TextMsg.cs b/Messages/TextMsg.cs index c2dcf16..a1de990 100644 --- a/Messages/TextMsg.cs +++ b/Messages/TextMsg.cs @@ -1,4 +1,4 @@ -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// Message for sending generic text diff --git a/Messages/ThingMsg.cs b/Messages/ThingMsg.cs index e83827d..9725e23 100644 --- a/Messages/ThingMsg.cs +++ b/Messages/ThingMsg.cs @@ -1,4 +1,4 @@ -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// Message providing generic information about a Thing diff --git a/Participant.cs b/Participant.cs index 349f50d..434eabd 100644 --- a/Participant.cs +++ b/Participant.cs @@ -4,7 +4,7 @@ using System.Collections.Concurrent; using System.Net; using System.Net.Sockets; -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// A participant is used for communcation between things diff --git a/RemoteParticipant.cs b/RemoteParticipant.cs index 64b9fb4..ee5a0b9 100644 --- a/RemoteParticipant.cs +++ b/RemoteParticipant.cs @@ -1,7 +1,7 @@ using System; using System.Collections.Generic; -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// A reference to a participant, possibly on a remote location diff --git a/Sensors/DistanceSensor.cs b/Sensors/DistanceSensor.cs index 3967ae5..ade3998 100644 --- a/Sensors/DistanceSensor.cs +++ b/Sensors/DistanceSensor.cs @@ -1,4 +1,4 @@ -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// A sensor measuring the distance in the forward direction diff --git a/Sensors/TemperatureSensor.cs b/Sensors/TemperatureSensor.cs index edb9750..b0d6860 100644 --- a/Sensors/TemperatureSensor.cs +++ b/Sensors/TemperatureSensor.cs @@ -1,6 +1,6 @@ //using System; -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// A temperature sensor diff --git a/Sensors/TouchSensor.cs b/Sensors/TouchSensor.cs index f6bc873..e59678a 100644 --- a/Sensors/TouchSensor.cs +++ b/Sensors/TouchSensor.cs @@ -1,4 +1,4 @@ -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// A sensor which can detect touches diff --git a/SiteServer.cs b/SiteServer.cs index 9bd1ae9..eef52a4 100644 --- a/SiteServer.cs +++ b/SiteServer.cs @@ -2,7 +2,7 @@ using System; using System.Net; using System.Net.Sockets; -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// A site server is a participant which provides a shared simulated environment diff --git a/Thing.cs b/Thing.cs index 92d929d..29fa7c4 100644 --- a/Thing.cs +++ b/Thing.cs @@ -2,7 +2,7 @@ using System; using System.Collections.Generic; using Passer.LinearAlgebra; -namespace Passer.RoboidControl { +namespace RoboidControl { /// /// A thing is the primitive building block diff --git a/Unity/DebugConsole.cs b/Unity/DebugConsole.cs index 5b4e4f6..70b587a 100644 --- a/Unity/DebugConsole.cs +++ b/Unity/DebugConsole.cs @@ -3,7 +3,7 @@ using System.IO; using System.Text; using UnityEngine; -namespace Passer.RoboidControl.Unity { +namespace RoboidControl.Unity { public class UnityLogWriter : TextWriter { public override void Write(char value) { diff --git a/Unity/DistanceSensor.cs b/Unity/DistanceSensor.cs index f8cc98a..e27e2f7 100644 --- a/Unity/DistanceSensor.cs +++ b/Unity/DistanceSensor.cs @@ -2,7 +2,7 @@ using System.Collections; using UnityEngine; -namespace Passer.RoboidControl.Unity { +namespace RoboidControl.Unity { /// /// The Unity representation of a distance sensor diff --git a/Unity/SiteServer.cs b/Unity/SiteServer.cs index ce665de..ee17799 100644 --- a/Unity/SiteServer.cs +++ b/Unity/SiteServer.cs @@ -3,7 +3,7 @@ using System; using System.Collections.Generic; using UnityEngine; -namespace Passer.RoboidControl.Unity { +namespace RoboidControl.Unity { public class SiteServer : MonoBehaviour { public RoboidControl.SiteServer site; diff --git a/Unity/Thing.cs b/Unity/Thing.cs index 8515edb..175d2ce 100644 --- a/Unity/Thing.cs +++ b/Unity/Thing.cs @@ -3,7 +3,7 @@ using System.Collections; using UnityEngine; using UnityEngine.Networking; -namespace Passer.RoboidControl.Unity { +namespace RoboidControl.Unity { /// /// The representation of a Thing in Unity diff --git a/Unity/TouchSensor.cs b/Unity/TouchSensor.cs index 62f6b51..6e6ce44 100644 --- a/Unity/TouchSensor.cs +++ b/Unity/TouchSensor.cs @@ -1,7 +1,7 @@ #if UNITY_5_3_OR_NEWER using UnityEngine; -namespace Passer.RoboidControl.Unity { +namespace RoboidControl.Unity { /// /// The Unity representation of the TouchSensor