diff --git a/Unity/Participant.cs b/Unity/Participant.cs index af73e1d..9069aab 100644 --- a/Unity/Participant.cs +++ b/Unity/Participant.cs @@ -41,7 +41,7 @@ namespace RoboidControl.Unity { // // before we can create the wheel reliably // break; case RoboidControl.Thing coreThing: - if (coreThing.component != null) { + if (coreThing.component == null) { Thing thing = Thing.Create(coreThing); coreThing.component = thing; }