#if UNITY_5_3_OR_NEWER using System.IO; using System.Text; using UnityEngine; namespace RoboidControl.Unity { public class UnityLogWriter : TextWriter { public override void Write(char value) { Debug.Log(value); } public override void Write(string value) { Debug.Log(value); } public override void WriteLine(string value) { Debug.Log(value); } public override Encoding Encoding => Encoding.UTF8; } } #endif