using System;
using System.Collections.Generic;
namespace RoboidControl {
///
/// A participant is a device which manages things.
///
/// It can communicate with other participant to synchronise the state of things.
/// This class is used to register the things the participant is managing.
/// It also maintains the communcation information to contact the participant.
/// It is used as a basis for the local participant, but also as a reference to remote participants.
public class Participant {
///
/// Default constructor
///
public Participant() { }
///
/// Create a new participant with the given communcation info
///
/// The IP address of the participant
/// The UDP port of the participant
public Participant(string ipAddress, int port) {
this.ipAddress = ipAddress;
this.port = port;
}
///
/// The Ip Address of a participant. When the participant is local, this contains 0.0.0.0
///
public string ipAddress = "0.0.0.0";
///
/// The port number for UDP communication with the participant. This is 0 for isolated participants.
///
public int port = 0;
///
/// The network ID of the participant
///
public byte networkId;
///
/// The things managed by this participant
///
protected readonly List things = new List();
///
/// Get a thing with the given ids
///
/// The network ID of the thing
/// The ID of the thing
/// The thing when it is found, null in other cases.
public Thing Get(byte networkId, byte thingId) {
Thing thing = things.Find(aThing => aThing.id == thingId);
//Thing thing = things.Find(aThing => Thing.IsThing(aThing, networkId, thingId));
// if (thing == null)
// Console.WriteLine($"Could not find thing {ipAddress}:{port}[{networkId}/{thingId}]");
return thing;
}
///
/// Add a new thing for this participant
///
/// The thing to add
/// Invoke an notification event when the thing has been added
public void Add(Thing thing, bool checkId = true, bool invokeEvent = true) {
if (checkId && thing.id == 0) {
thing.id = (byte)(this.things.Count + 1);
things.Add(thing);
}
// Console.WriteLine($"added thing [{thing.networkId}/{thing.id}]");
Thing foundThing = Get(thing.networkId, thing.id);
if (foundThing == null) {
things.Add(thing);
// if (invokeEvent)
// Thing.InvokeNewThing(thing);
// Console.Write($"Add thing {ipAddress}:{port}[{networkId}/{thing.id}]");
}
// else {
// if (thing != foundThing) {
// // should be: find first non-existing id...
// thing.id = (byte)this.things.Count;
// things.Add(thing);
// // Console.Write($"Add thing, updated thing id to [{thing.networkId}/{thing.id}]");
// }
// }
}
///
/// Remove a thing for this participant
///
/// The thing to remove
public void Remove(Thing thing) {
this.things.Remove(thing);
}
}
}