//using System; namespace RoboidControl { /// <summary> /// A temperature sensor /// </summary> public class TemperatureSensor : Thing { /// <summary> /// The measured temperature /// </summary> public float temperature = 0; /// <summary> /// Create a temperature sensor with the given ID /// </summary> /// <param name="participant">The participant for with the sensor is needed</param> /// <param name="networkId">The network ID of the sensor</param> /// <param name="thingId">The ID of the thing</param> public TemperatureSensor(Participant participant, byte networkId, byte thingId) : base(participant, networkId, thingId, (byte)Type.TemperatureSensor) {} /// <summary> /// Function to extract the temperature received in the binary message /// </summary> /// <param name="bytes">The byte array</param> public override void ProcessBinary(byte[] bytes) { byte ix = 0; this.temperature = LowLevelMessages.ReceiveFloat16(bytes, ref ix); //Console.WriteLine($"temperature {this.name} = {this.temperature} C"); } } }