Update Test scene path
This commit is contained in:
parent
221818a81c
commit
021efa5cb5
@ -11,8 +11,8 @@ namespace Passer.Humanoid {
|
||||
|
||||
[UnitySetUp]
|
||||
public IEnumerator Setup() {
|
||||
if (File.Exists(Application.dataPath + "/Passer/HumanoidControlFree/Tests/Runtime/Grabbing/Scenes/[Test]GrabbingHumanoid.unity"))
|
||||
UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode("Assets/Passer/HumanoidControlFree/Tests/Runtime/Grabbing/Scenes/[Test]GrabbingHumanoid.unity", new LoadSceneParameters(LoadSceneMode.Single));
|
||||
if (File.Exists(Application.dataPath + "/Passer/HumanoidControl/Tests/Runtime/Grabbing/Scenes/[Test]GrabbingHumanoid.unity"))
|
||||
UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode("Assets/Passer/HumanoidControl/Tests/Runtime/Grabbing/Scenes/[Test]GrabbingHumanoid.unity", new LoadSceneParameters(LoadSceneMode.Single));
|
||||
else
|
||||
UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode("Packages/HumanoidControl4_Free/Tests/Runtime/Grabbing/Scenes/[Test]GrabbingHumanoid.unity", new LoadSceneParameters(LoadSceneMode.Single));
|
||||
yield return new WaitForSeconds(0.1F);
|
||||
|
@ -11,8 +11,8 @@ namespace Passer.Humanoid {
|
||||
public class Sites_Test {
|
||||
[UnitySetUp]
|
||||
public IEnumerator Setup() {
|
||||
if (File.Exists(Application.dataPath + "/Passer/HumanoidControlFree/Tests/Runtime/Sites/[Test]HumanoidVisitor Desktop.unity"))
|
||||
UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode("Assets/Passer/HumanoidControlFree/Tests/Runtime/Sites/[Test]HumanoidVisitor Desktop.unity", new LoadSceneParameters(LoadSceneMode.Single));
|
||||
if (File.Exists(Application.dataPath + "/Passer/HumanoidControl/Tests/Runtime/Sites/[Test]HumanoidVisitor Desktop.unity"))
|
||||
UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode("Assets/Passer/HumanoidControl/Tests/Runtime/Sites/[Test]HumanoidVisitor Desktop.unity", new LoadSceneParameters(LoadSceneMode.Single));
|
||||
else
|
||||
UnityEditor.SceneManagement.EditorSceneManager.LoadSceneInPlayMode("Packages/HumanoidControl4_Free/Tests/Runtime/Sites/[Test]HumanoidVisitor Desktop.unity", new LoadSceneParameters(LoadSceneMode.Single));
|
||||
yield return new WaitForSeconds(0.1F);
|
||||
|
Loading…
x
Reference in New Issue
Block a user