Exclude screen space UI elements from world interaction

This commit is contained in:
Pascal Serrarens 2024-01-18 12:15:39 +01:00
parent 36660c8495
commit 0a609ce083

View File

@ -561,8 +561,9 @@ namespace Passer {
private new RaycastResult FindFirstRaycast(System.Collections.Generic.List<RaycastResult> raycastResults) { private new RaycastResult FindFirstRaycast(System.Collections.Generic.List<RaycastResult> raycastResults) {
foreach (RaycastResult result in raycastResults) { foreach (RaycastResult result in raycastResults) {
if (result.isValid) if (result.isValid && result.worldPosition != Vector3.zero) {
return result; return result;
}
} }
return new RaycastResult(); return new RaycastResult();
} }