Update accessibility
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@ -1064,7 +1064,7 @@ namespace Passer.Humanoid {
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#region Tools
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/// <summary>Gets the eye position in world coordinates</summary>
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public Vector3 GetEyePosition() {
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public virtual Vector3 GetEyePosition() {
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if (Application.isPlaying && gameObject != null) {
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Camera camera = gameObject.GetComponentInChildren<Camera>();
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if (camera != null)
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