Documentation update
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@ -15,7 +15,7 @@ namespace Passer.Humanoid {
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protected HumanoidControl humanoid => handTarget.humanoid;
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public SensorComponent sensorComponent;
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protected new Tracking.ArmSensor sensor;
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//protected new Tracking.ArmSensor sensor;
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public HandSkeleton handSkeleton;
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@ -16,7 +16,7 @@
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/// -------
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/// * \ref UnityXRTracker "UnityXR"
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/// * \ref LeapTracker "Leap Motion"
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/// * \ref ViveTrackerComponent "Vive Tracker"
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/// * \ref ViveTrackerDoc "Vive Tracker"
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///
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/// Input
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/// -----
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@ -1,8 +1,4 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Passer.Humanoid {
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namespace Passer.Humanoid {
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/// \version Humanoid Control 4
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/// \page Visitor Visitor
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///
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