Fix controller orientation for OpenXR and Varjo
This commit is contained in:
parent
64af1d26da
commit
285aefc2ae
@ -15,6 +15,7 @@ namespace Passer.Tracking {
|
||||
None,
|
||||
Oculus,
|
||||
OpenXR,
|
||||
Varjo,
|
||||
}
|
||||
protected LoadedDeviceType loadedDevice = LoadedDeviceType.None;
|
||||
public GameObject model;
|
||||
@ -141,7 +142,8 @@ namespace Passer.Tracking {
|
||||
loadedDevice = LoadedDeviceType.Oculus;
|
||||
else if (XRSettings.loadedDeviceName == "OpenXR Display")
|
||||
loadedDevice = LoadedDeviceType.OpenXR;
|
||||
|
||||
else if (XRSettings.loadedDeviceName == "VarjoDisplay")
|
||||
loadedDevice = LoadedDeviceType.Varjo;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -200,8 +202,9 @@ namespace Passer.Tracking {
|
||||
|
||||
Quaternion rotation;
|
||||
if (isTracked && device.TryGetFeatureValue(CommonUsages.deviceRotation, out rotation)) {
|
||||
//if (loadedDevice == LoadedDeviceType.OpenXR)
|
||||
// rotation *= Quaternion.AngleAxis(45, Vector3.right);
|
||||
if (loadedDevice == LoadedDeviceType.OpenXR ||
|
||||
loadedDevice == LoadedDeviceType.Varjo)
|
||||
rotation *= Quaternion.AngleAxis(45, Vector3.right);
|
||||
transform.rotation = trackerTransform.rotation * rotation;
|
||||
rotationConfidence = 1;
|
||||
status = Tracker.Status.Tracking;
|
||||
|
Loading…
x
Reference in New Issue
Block a user