- Added check on SiteList directory existing

- Disable creating configuration file because of incompatibilities with new Unity packages.
- Configuration files feature will be removed in the near future.
- Cleanup plugins
This commit is contained in:
Pascal Serrarens 2022-01-12 11:35:16 +01:00
parent 8106b27bf8
commit 3d62e3d7af
227 changed files with 6 additions and 33368 deletions

View File

@ -164,7 +164,9 @@ namespace Passer.Humanoid {
if (settings == null) { if (settings == null) {
settings = CreateInstance<HumanoidPreferences>(); settings = CreateInstance<HumanoidPreferences>();
AssetDatabase.CreateAsset(settings, HumanoidPreferences.settingsPath); // Creating assets in a package is not possible because the package is read-only
// Configuration file feature is to be removed.
//AssetDatabase.CreateAsset(settings, HumanoidPreferences.settingsPath);
AssetDatabase.SaveAssets(); AssetDatabase.SaveAssets();
} }

View File

@ -30,6 +30,9 @@ namespace Passer {
if (siteBuilds == null) { if (siteBuilds == null) {
siteBuilds = AssetDatabase.LoadAssetAtPath<Sites>("Assets/HumanoidControl/Runtime/Sites/SiteList.asset"); siteBuilds = AssetDatabase.LoadAssetAtPath<Sites>("Assets/HumanoidControl/Runtime/Sites/SiteList.asset");
if (siteBuilds == null) { if (siteBuilds == null) {
if (!Directory.Exists("Assets/HumanoidControl/Runtime/Sites"))
Directory.CreateDirectory("Assets/HumanoidControl/Runtime/Sites");
siteBuilds = (Sites)ScriptableObject.CreateInstance(typeof(Sites)); siteBuilds = (Sites)ScriptableObject.CreateInstance(typeof(Sites));
AssetDatabase.CreateAsset(siteBuilds, "Assets/HumanoidControl/Runtime/Sites/SiteList.asset"); AssetDatabase.CreateAsset(siteBuilds, "Assets/HumanoidControl/Runtime/Sites/SiteList.asset");
} }

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Copyright (c) Microsoft Corporation. All rights reserved.
MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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//
// Feature configuration file guidelines:
// 1. // to comment the current line.
// 2. Patches and features are labeled by symbolic strings. Numbers are treated as symbolic labels.
// 3. Do not use ; in labels
// 4. TimeSeriesFeatures can use a FeatureExtractor type name to include all features of that type.
// 5. For any labels referred to, if they are not defined or commented out, they will be ignored.
// 6. If all patch/feature labels a feature refers to are commented out or non-exist, make sure that feature is commented out as well.
// 7. No two different patches or features can use the same label.
// 8. Spaces are treated as part of the label.
//
// ImagePatch format: 'ImagePatch =' <label>,
// <Index for centerY of patch>,
// <Percent of eyewidth to offset the centerY of patch>,
// <Index for centerX of patch>,
// <Percent of eyewidth to offset the centerX of patch>,
// <height of patch as percent of eye width (will enforce an odd size, min of 1)>,
// <width of patch as percent of eye width (will enforce an odd size, min of 1)>,
// <type of stream that the patch applies to>
// <enablePitchCorrection for enabling the correction of the patches or boxes based on the pitch value (Optional: default is false; put EnablePitchCorrection to enable the pitch correction)>
// Index parameters must be one of: LeftEye, RightEye, MidEye, Nose, LeftMouth, RightMouth, MidMouth, LeftMidEyeMouth, RightMidEyeMouth
// Values supported by the stream type: IR, Color, Depth, NormalizedIR, EyesOnlyRotatedAndContrastAdjustedColorLum
// CHEEK PATCHES
ImagePatchSet CheekPatches =
{
cLeftUpOut = LeftEye,0.4,LeftEye,0.08,0,0,IR,EnablePitchCorrection
cLeftMidIn = LeftEye,0.6,LeftEye,-0.08,0,0,IR,EnablePitchCorrection
cLeftLowIn = LeftEye,0.8,LeftEye,-0.08,0,0,IR,EnablePitchCorrection
cLeftLowOut = LeftEye,0.8,LeftEye,0.08,0,0,IR,EnablePitchCorrection
cRightUpOut = RightEye,0.4,RightEye,0.08,0,0,IR,EnablePitchCorrection
cRightMidIn = RightEye,0.6,RightEye,-0.08,0,0,IR,EnablePitchCorrection
cRightLowIn = RightEye,0.8,RightEye,-0.08,0,0,IR,EnablePitchCorrection
cRightLowOut = RightEye,0.8,RightEye,0.08,0,0,IR,EnablePitchCorrection
}
// GLASSES PATCHES
ImagePatchSet GlassesPoints =
{
GlassBridgeUpper = MidEye,-.2,MidEye,0,0,0,IR,EnablePitchCorrection
GlassBridgeMid = MidEye,0,MidEye,0,0,0,IR,EnablePitchCorrection
GlassLeftLowerRimInner = LeftEye,.3,LeftEye,.2,0,0,IR,EnablePitchCorrection
GlassLeftLowerRimMid = LeftEye,.3,LeftEye,0,0,0,IR,EnablePitchCorrection
GlassLeftLowerRimOuter = LeftEye,.3,LeftEye,-.2,0,0,IR,EnablePitchCorrection
GlassRightLowerRimInner = RightEye,.3,RightEye,.2,0,0,IR,EnablePitchCorrection
GlassRightLowerRimMid = RightEye,.3,RightEye,0,0,0,IR,EnablePitchCorrection
GlassRightLowerRimOuter = RightEye,.3,RightEye,-.2,0,0,IR,EnablePitchCorrection
GlassLeftOuterRimUpper = LeftEye,-.125,LeftEye,.3,0,0,IR,EnablePitchCorrection
GlassLeftOuterRimMid = LeftEye,.0,LeftEye,.35,0,0,IR,EnablePitchCorrection
GlassLeftOuterRimLower = LeftEye,.125,LeftEye,.3,0,0,IR,EnablePitchCorrection
GlassRightOuterRimUpper = RightEye,-.125,RightEye,-.3,0,0,IR,EnablePitchCorrection
GlassRightOuterRimMid = RightEye,.0,RightEye,-.35,0,0,IR,EnablePitchCorrection
GlassRightOuterRimLower = RightEye,.125,RightEye,-.3,0,0,IR,EnablePitchCorrection
}
// GLASSES BOXES
ImagePatchSet GlassesBoxes =
{
GlassBridgeBox = MidEye,0,MidEye,0,.4,.2,IR,EnablePitchCorrection
GlassLeftLowerRimInnerBox = LeftEye,.3,LeftEye,.2,.2,.2,IR,EnablePitchCorrection
GlassLeftLowerRimMidBox = LeftEye,.3,LeftEye,0,.2,.2,IR,EnablePitchCorrection
GlassLeftLowerRimOuterBox = LeftEye,.3,LeftEye,-.2,.2,.2,IR,EnablePitchCorrection
GlassRightLowerRimInnerBox = RightEye,.3,RightEye,.2,.2,.2,IR,EnablePitchCorrection
GlassRightLowerRimMidBox = RightEye,.3,RightEye,0,.2,.2,IR,EnablePitchCorrection
GlassRightLowerRimOuterBox = RightEye,.3,RightEye,-.2,.2,.2,IR,EnablePitchCorrection
GlassLeftOuterRimUpperBox = LeftEye,-.125,LeftEye,.3,.2,.2,IR,EnablePitchCorrection
GlassLeftOuterRimMidBox = LeftEye,.0,LeftEye,.35,.2,.2,IR,EnablePitchCorrection
GlassLeftOuterRimLowerBox = LeftEye,.125,LeftEye,.3,.2,.2,IR,EnablePitchCorrection
GlassRightOuterRimUpperBox = RightEye,-.125,RightEye,-.3,.2,.2,IR,EnablePitchCorrection
GlassRightOuterRimMidBox = RightEye,.0,RightEye,-.35,.2,.2,IR,EnablePitchCorrection
GlassRightOuterRimLowerBox = RightEye,.125,RightEye,-.3,.2,.2,IR,EnablePitchCorrection
}
// FACIALHAIR PATCHES
ImagePatchSet GoateePoints =
{
SoulPatch = LowerLipFromDepth,0.2,MidMouth,0.0,0,0,IR
GoateeUp = LowerLipFromDepth,0.4,MidMouth,0.0,0,0,IR
GoateeDown = LowerLipFromDepth,0.6,MidMouth,0.0,0,0,IR
SoulPatchLeft = LowerLipFromDepth,0.2,MidMouth,0.3,0,0,IR
GoateeUpLeft = LowerLipFromDepth,0.4,MidMouth,0.3,0,0,IR
GoateeDownLeft = LowerLipFromDepth,0.6,MidMouth,0.3,0,0,IR
SoulPatchRight = LowerLipFromDepth,0.2,MidMouth,-0.3,0,0,IR
GoateeUpRight = LowerLipFromDepth,0.4,MidMouth,-0.3,0,0,IR
GoateeDownRight = LowerLipFromDepth,0.6,MidMouth,-0.3,0,0,IR
}
ImagePatchSet GoateeBoxes =
{
SoulPatchBox = LowerLipFromDepth,0.2,MidMouth,0.0,0.3,0.3,IR
GoateeUpBox = LowerLipFromDepth,0.4,MidMouth,0.0,0.3,0.3,IR
GoateeDownBox = LowerLipFromDepth,0.6,MidMouth,0.0,0.2,0.2,IR
}
ImagePatchSet MuttonPoints =
{
MuttonLeftDownIn = LeftMouth,0.4,LeftMouth,0.2,0,0,IR
MuttonLeftDownOut = LeftMouth,0.4,LeftMouth,0.5,0,0,IR
MuttonLeftDown = LeftMouth,0.4,LeftMouth,0.3,0,0,IR
MuttonRightDownIn = RightMouth,0.4,RightMouth,-0.2,0,0,IR
MuttonRightDownOut = RightMouth,0.4,RightMouth,-0.5,0,0,IR
MuttonRightDown = RightMouth,0.4,RightMouth,-0.3,0,0,IR
MuttonLeftIn = LeftMouth,0.2,LeftMouth,0.2,0.0,0.0,IR
MuttonLeftOut = LeftMouth,0.2,LeftMouth,0.5,0.0,0.0,IR
MuttonLeft = LeftMouth,0.2,LeftMouth,0.3,0.0,0.0,IR
MuttonRightIn = RightMouth,0.2,RightMouth,-0.2,0.0,0.0,IR
MuttonRightOut = RightMouth,0.2,RightMouth,-0.5,0.0,0.0,IR
MuttonRight = RightMouth,0.2,RightMouth,-0.3,0.0,0.0,IR
MuttonLeftUpIn = LeftMouth,0.0,LeftMouth,0.2,0,0,IR
MuttonLeftUpOut = LeftMouth,0.0,LeftMouth,0.5,0,0,IR
MuttonLeftUp = LeftMouth,0.0,LeftMouth,0.3,0.0,0.0,IR
MuttonRightUpIn = RightMouth,0.0,RightMouth,-0.2,0,0,IR
MuttonRightUpOut = RightMouth,0.0,RightMouth,-0.5,0,0,IR
MuttonRightUp = RightMouth,0.0,RightMouth,-0.3,0.0,0.0,IR
}
ImagePatchSet MuttonBoxes =
{
MuttonLeftDownInBox = LeftMouth,0.4,LeftMouth,0.2,0.2,0.2,IR
MuttonLeftDownOutBox = LeftMouth,0.4,LeftMouth,0.5,0.2,0.2,IR
MuttonRightDownInBox = RightMouth,0.4,RightMouth,-0.2,0.2,0.2,IR
MuttonRightDownOutBox = RightMouth,0.4,RightMouth,-0.5,0.2,0.2,IR
MuttonLeftUpInBox = LeftMouth,0.0,LeftMouth,0.2,0.2,0.2,IR
MuttonLeftUpOutBox = LeftMouth,0.0,LeftMouth,0.5,0.2,0.2,IR
MuttonRightUpInBox = RightMouth,0.0,RightMouth,-0.2,0.2,0.2,IR
MuttonRightUpOutBox = RightMouth,0.0,RightMouth,-0.5,0.2,0.2,IR
}
ImagePatchSet MustachePoints =
{
MustacheLeftIn = UpperLipFromDepth,-0.2,LeftMouth,-0.2,0,0,IR
MustacheLeftOut = LeftMouth,-0.2,LeftMouth,0.2,0,0,IR
MustacheRightIn = UpperLipFromDepth,-0.2,RightMouth,0.2,0,0,IR
MustacheRightOut = RightMouth,-0.2,RightMouth,-0.2,0,0,IR
MustacheLeft = LeftMouth,0,LeftMouth,0,0.0,0.0,IR
MustacheLeftUp = LeftMouth,-.15,LeftMouth,0,0.0,0.0,IR
MustacheLeftUpper = LeftMouth,-0.3,LeftMouth,0.0,0.0,0.0,IR
MustacheRight = RightMouth,0,RightMouth,0,0.0,0.0,IR
MustacheRightUp = RightMouth,-.15,RightMouth,0,0.0,0.0,IR
MustacheRightUpper = RightMouth,-0.3,RightMouth,0.0,0.0,0.0,IR
}
ImagePatchSet MustacheBoxes =
{
MustacheLeftInBox = UpperLipFromDepth,-0.2,LeftMouth,-0.2,0.2,0.2,IR
MustacheLeftOutBox = LeftMouth,-0.2,LeftMouth,0.2,0.2,0.2,IR
MustacheRightInBox = UpperLipFromDepth,-0.2,RightMouth,0.2,0.2,0.2,IR
MustacheRightOutBox = RightMouth,-0.2,RightMouth,-0.2,0.2,0.2,IR
MustacheLeftBox = LeftMouth,-.15,LeftMouth,0,0.2,0.2,IR
MustacheRightBox = RightMouth,-.15,RightMouth,0,0.2,0.2,IR
}
// MOUTH PATCHES
ImagePatchSet IRMouthPoints =
{
LeftUpMouthPoint = LeftMouth,-.1,LeftMouth,0,0,0,IR,EnablePitchCorrection
LeftMouthPoint = LeftMouth,0,LeftMouth,0,0,0,IR,EnablePitchCorrection
LeftDownMouthPoint = LeftMouth,.1,LeftMouth,0,0,0,IR,EnablePitchCorrection
MidUpMouthPoint = MidMouth,-.1,MidMouth,0,0,0,IR,EnablePitchCorrection
MidMouthPoint = MidMouth,0,MidMouth,0,0,0,IR,EnablePitchCorrection
MidDownMouthPoint = MidMouth,.1,MidMouth,0,0,0,IR,EnablePitchCorrection
RightUpMouthPoint = RightMouth,-.1,RightMouth,0,0,0,IR,EnablePitchCorrection
RightMouthPoint = RightMouth,0,RightMouth,0,0,0,IR,EnablePitchCorrection
RightDownMouthPoint = RightMouth,.1,RightMouth,0,0,0,IR,EnablePitchCorrection
}
ImagePatchSet IRMouthBoxes =
{
BigMouthBox = MidMouth, -0.045, MidMouth, 0,.6,1.2,IR,EnablePitchCorrection
LeftCoarseMouthBox = LeftMouth,-0.045,LeftMouth,0,0.45,0.4,IR,EnablePitchCorrection
MidCoarseMouthBox = MidMouth,-0.045,MidMouth,0,0.45,0.4,IR,EnablePitchCorrection
RightCoarseMouthBox = RightMouth,-0.045,RightMouth,0,0.45,0.4,IR,EnablePitchCorrection
}
ImagePatchSet ColorMouthBoxes =
{
ColorBigMouthBox = MidMouth, -0.045, MidMouth, 0,.6,1.2,Color,EnablePitchCorrection
ColorLeftCoarseMouthBox = LeftMouth,-0.045,LeftMouth,0,0.45,0.4,Color,EnablePitchCorrection
ColorMidCoarseMouthBox = MidMouth,-0.045,MidMouth,0,0.45,0.4,Color,EnablePitchCorrection
ColorRightCoarseMouthBox = RightMouth,-0.045,RightMouth,0,0.45,0.4,Color,EnablePitchCorrection
}
// Custom Filter format "Filter <label> = File(<filename>)"
// The convention is to name the files with an flt extension.
//
// Filter MyCustomFilter = File(custom.flt)
//
// GaborFilter format "Filter <label> = Gabor("
// <wavelength, in pixel>;
// <orientation, [-3.14, 3.14]>;
// <phaseOffset, in pixel>;
// <bandwidth, in pixel>;
// <aspectRatio, [0.0,infty)>;)
//
Filter 0 = Gabor(3,0,0,1,0.5)
Filter 1 = Gabor(3,0,1.5707963,1,0.5)
Filter 2 = Gabor(3,0.5235988,0,1,0.5)
Filter 3 = Gabor(3,0.5235988,1.5707963,1,0.5)
Filter 4 = Gabor(3,1.0471976,0,1,0.5)
Filter 5 = Gabor(3,1.0471976,1.5707963,1,0.5)
Filter 6 = Gabor(3,1.5707963,0,1,0.5)
Filter 7 = Gabor(3,1.5707963,1.5707963,1,0.5)
Filter 8 = Gabor(3,2.0943951,0,1,0.5)
Filter 9 = Gabor(3,2.0943951,1.5707963,1,0.5)
Filter 10 = Gabor(3,2.6179939,0,1,0.5)
Filter 11 = Gabor(3,2.6179939,1.5707963,1,0.5)
Filter 12 = Gabor(4,0,0,1,0.5)
Filter 13 = Gabor(4,0,1.5707963,1,0.5)
Filter 14 = Gabor(4,0.5235988,0,1,0.5)
Filter 15 = Gabor(4,0.5235988,1.5707963,1,0.5)
Filter 16 = Gabor(4,1.0471976,0,1,0.5)
Filter 17 = Gabor(4,1.0471976,1.5707963,1,0.5)
Filter 18 = Gabor(4,1.5707963,0,1,0.5)
Filter 19 = Gabor(4,1.5707963,1.5707963,1,0.5)
Filter 20 = Gabor(4,2.0943951,0,1,0.5)
Filter 21 = Gabor(4,2.0943951,1.5707963,1,0.5)
Filter 22 = Gabor(4,2.6179939,0,1,0.5)
Filter 23 = Gabor(4,2.6179939,1.5707963,1,0.5)
Filter 24 = Gabor(5,0,0,1,0.5)
Filter 25 = Gabor(5,0,1.5707963,1,0.5)
Filter 26 = Gabor(5,0.5235988,0,1,0.5)
Filter 27 = Gabor(5,0.5235988,1.5707963,1,0.5)
Filter 28 = Gabor(5,1.0471976,0,1,0.5)
Filter 29 = Gabor(5,1.0471976,1.5707963,1,0.5)
Filter 30 = Gabor(5,1.5707963,0,1,0.5)
Filter 31 = Gabor(5,1.5707963,1.5707963,1,0.5)
Filter 32 = Gabor(5,2.0943951,0,1,0.5)
Filter 33 = Gabor(5,2.0943951,1.5707963,1,0.5)
Filter 34 = Gabor(5,2.6179939,0,1,0.5)
Filter 35 = Gabor(5,2.6179939,1.5707963,1,0.5)
Filter 36 = Gabor(2,0,0,1,0.5)
Filter 37 = Gabor(2,0.3927,0,1,0.5)
Filter 38 = Gabor(2,0.7854,0,1,0.5)
Filter 39 = Gabor(2,1.1781,0,1,0.5)
Filter 40 = Gabor(2,1.5708,0,1,0.5)
Filter 41 = Gabor(2,1.9635,0,1,0.5)
Filter 42 = Gabor(2,2.3562,0,1,0.5)
Filter 43 = Gabor(2,2.7489,0,1,0.5)
Filter 44 = Gabor(4,0,0,1,0.5)
Filter 45 = Gabor(4,0.3927,0,1,0.5)
Filter 46 = Gabor(4,0.7854,0,1,0.5)
Filter 47 = Gabor(4,1.1781,0,1,0.5)
Filter 48 = Gabor(4,1.5708,0,1,0.5)
Filter 49 = Gabor(4,1.9635,0,1,0.5)
Filter 50 = Gabor(4,2.3562,0,1,0.5)
Filter 51 = Gabor(4,2.7489,0,1,0.5)
Filter 52 = Gabor(6,0,0,1,0.5)
Filter 53 = Gabor(6,0.3927,0,1,0.5)
Filter 54 = Gabor(6,0.7854,0,1,0.5)
Filter 55 = Gabor(6,1.1781,0,1,0.5)
Filter 56 = Gabor(6,1.5708,0,1,0.5)
Filter 57 = Gabor(6,1.9635,0,1,0.5)
Filter 58 = Gabor(6,2.3562,0,1,0.5)
Filter 59 = Gabor(6,2.7489,0,1,0.5)
// FeatureExtractor definition section format 'GenerateFeatures ' <label> =
// <comma separated list of model names>;
// <extractor definition>
//
// FaceDepthFeatureExtractor format : 'FaceDepthFeatureExtractor';
// <outlier threshold: threshold for ratio between the outlier depth pixels count and the mouth area>
//
// SuperKernelFeatureExtractor format : 'SuperKernelFeatureExtractor';
// <comma separated list of *single pixel* patches to run on>;
// <comma separated labels of *1-4* filters sharing the *same kernel size*>
//
// ConvolutionSuperKernelFeatureExtractor format : 'ConvolutionSuperKernelFeatureExtractor';
// <comma separated list of *single pixel* patches to run on>;
// <comma separated labels of *1-4* filters sharing the *same kernel size*>
// <convolution radius: the radius of the convolution to take place in number of steps; valid values: { 0, 1, 2, 3, 4 }>
// <stepSize: the step size relative to the eye width; valid values: (0, 0.1)>
//
// HOGFeatureExtractorV2 format: 'HOGFeatureExtractorV2' ;
// <comma separated list of patches to run on> ;
// <filter to use: 'Gradient'> ;
// <nonoverlappingBinsCountForHalfPlane: the number of regular bins in half plane (-pi/2 :pi/2), N = 2,4,8,16> ,
// <shouldUseHalfPlane: should output half plane only or full plane (half plane N' = N, full plane N' = N x 2), valid input: 1 or 0 (TRUE / FLASE)> ,
// <shouldCalculateOverlappingBins: should output overlapping bins or regular bins (overlapping bins N'' = N' x 2, regular bins N'' = N'), valid input: 1 or 0 (TRUE / FALSE) >
// <shouldApplyGaussianMask: apply gaussian weights when accumulating the gradient magnitudes, valid input: 1 or 0 (TRUE / FALSE)>
//
// HeadOrientationFeatureExtractor
//
// ImageDescriptorChangeFeatureExtractor format : 'ImageDescriptorChangeFeatureExtractor';
// <comma separated list of patches to run on>;
// <comma separated list of descriptor names, {'Intensity', 'Gradient', 'Depth'}> ('Depth' is not working currently)
// <number of bins, e.g., 16>
// <maximum number of steps to search the best matched descriptor, e.g., 5>
//
// InterFacePointDistanceFeatureExtractor
//
// TimeSeriesFeatureExtractor format: 'TimeSeriesFeatureExtractor';
// <comma separated list of functions to run on the time series, {'Mean', 'Variance', 'ExponentiallyWeightedVariance', 'ExponentiallyWeightedMean', 'Percentile', 'AbsGradient', 'Gradient'}>
// <comma separated list of feature labels to track in the history>
// <history window length, in frames, e.g., 'f:3' or in milliseconds, e.g., 't:100'>
// <exponentWeightCoefficient>
// <percentile, [0.0,1.0]>
// PoseFeatureExtractor
// Probabilities for all the models for debugging purposes
GenerateFeatures Pass0 = ;ModelProbabilityFeatureExtractor;EyeRight,EyeLeft
GenerateFeatures Pass1 = ;ModelProbabilityFeatureExtractor;MouthOpen,MouthMoved
GenerateFeatures Pass3 = ;ModelProbabilityFeatureExtractor;Expression,LookingAway
GenerateFeatures IRBaseGlasses = Glasses;ModelProbabilityFeatureExtractor;GlassesIR
GenerateFeatures IRBaseFacialHair = FacialHair;ModelProbabilityFeatureExtractor;FacialHairIR
GenerateFeatures Pass4 = ;ModelProbabilityFeatureExtractor;Glasses
// Shared feature config
GenerateFeatures InterFacePointDistance = FacialHairIR,Expression,MouthOpen,LookingAway,GlassesIR;InterFacePointDistanceFeatureExtractor
GenerateFeatures FaceOrientation = FacialHairIR,Expression,MouthOpen,LookingAway,GlassesIR,EyeRight,EyeLeft;DepthFaceOrientationFeatureExtractor
GenerateFeatures FaceDistance = FacialHairIR,Expression,MouthOpen,LookingAway,GlassesIR,EyeRight,EyeLeft;FaceDistanceFeatureExtractor
// Cheek Patches
GenerateFeatures cg0Upper = Expression,GlassesIR;SuperKernelFeatureExtractor;cLeftUpOut,cRightUpOut;0,1,2,3,4,5,6,7,8,9,10,11
GenerateFeatures cg1Upper = Expression,GlassesIR;SuperKernelFeatureExtractor;cLeftUpOut,cRightUpOut;12,13,14,15,16,17,18,19,20,21,22,23
GenerateFeatures cg2Upper = Expression,GlassesIR;SuperKernelFeatureExtractor;cLeftUpOut,cRightUpOut;24,25,26,27,28,29,30,31,32,33,34,35
GenerateFeatures cg1 = Expression;SuperKernelFeatureExtractor;cLeftMidIn,cLeftLowIn,cLeftLowOut,cRightMidIn,cRightLowIn,cRightLowOut;12,13,14,15,16,17,18,19,20,21,22,23
GenerateFeatures cg2 = Expression;SuperKernelFeatureExtractor;cLeftMidIn,cLeftLowIn,cLeftLowOut,cRightMidIn,cRightLowIn,cRightLowOut;24,25,26,27,28,29,30,31,32,33,34,35
// MouthOpen feature config
GenerateFeatures M0 = MouthOpen,Expression;SuperKernelFeatureExtractor;IRMouthPoints;0,1,2,3,4,5,6,7,8,9,10,11
GenerateFeatures M1 = MouthOpen,Expression;SuperKernelFeatureExtractor;IRMouthPoints;12,13,14,15,16,17,18,19,20,21,22,23
GenerateFeatures M2 = MouthOpen,Expression;SuperKernelFeatureExtractor;IRMouthPoints;24,25,26,27,28,29,30,31,32,33,34,35
GenerateFeatures MouthDepth = MouthOpen,Expression;FaceDepthFeatureExtractor;0.25
GenerateFeatures IRMouthBoxHOGs = MouthOpen,Expression;HOGFeatureExtractorV2;IRMouthBoxes;Gradient;2,0,1,0
GenerateFeatures ColorMouthBoxHOGs = MouthOpen,Expression;HOGFeatureExtractorV2;ColorMouthBoxes;Gradient;2,0,1,0
// MouthMove feature config
GenerateFeatures MouthVariance = MouthMoved;TimeSeriesFeatureExtractor;Variance;IRMouthBoxHOGs,ColorMouthBoxHOGs;f:4;0.75;0.0
GenerateFeatures MouthVarianceGradient = MouthMoved;TimeSeriesFeatureExtractor;Gradient;MouthVariance;f:4;0.75;0.0
// GLASSES
GenerateFeatures g0 = GlassesIR;SuperKernelFeatureExtractor;GlassesPoints;0,1,2,3,4,5,6,7,8,9,10,11
GenerateFeatures g1 = GlassesIR;SuperKernelFeatureExtractor;GlassesPoints;12,13,14,15,16,17,18,19,20,21,22,23
GenerateFeatures g2 = GlassesIR;SuperKernelFeatureExtractor;GlassesPoints;24,25,26,27,28,29,30,31,32,33,34,35
GenerateFeatures GlassBoxHOGs = GlassesIR;HOGFeatureExtractorV2;GlassesBoxes;Gradient;4,0,1,0
// FACIALHAIR
GenerateFeatures fhog = FacialHairIR;HOGFeatureExtractorV2;GoateeBoxes,MuttonBoxes,MustacheBoxes;Gradient;4,1,1,1
GenerateFeatures fconv = FacialHairIR;ConvolutionSuperKernelFeatureExtractor;GoateePoints;36,37,38,39,40,41,42,43;2;0.05
GenerateFeatures fg1 = FacialHairIR;SuperKernelFeatureExtractor;GoateePoints,MuttonPoints,MustachePoints;0,1,2,3,4,5,6,7,8,9,10,11
GenerateFeatures fg2 = FacialHairIR;SuperKernelFeatureExtractor;GoateePoints,MuttonPoints,MustachePoints;12,13,14,15,16,17,18,19,20,21,22,23
GenerateFeatures fg3 = FacialHairIR;SuperKernelFeatureExtractor;GoateePoints,MuttonPoints,MustachePoints;24,25,26,27,28,29,30,31,32,33,34,35
// ####################################################
// COLOR Section
// ####################################################
// GLASSES PATCHES
//ImagePatchSet Color_GlassesPoints =
//{
// Color_GlassBridgeUpper = MidEye,-.2,MidEye,0,0,0,Color
// Color_GlassBridgeMid = MidEye,0,MidEye,0,0,0,Color
// Color_GlassLeftLowerRimInner = LeftEye,.3,LeftEye,.2,0,0,Color
// Color_GlassLeftLowerRimMid = LeftEye,.3,LeftEye,0,0,0,Color
// Color_GlassLeftLowerRimOuter = LeftEye,.3,LeftEye,-.2,0,0,Color
// Color_GlassRightLowerRimInner = RightEye,.3,RightEye,.2,0,0,Color
// Color_GlassRightLowerRimMid = RightEye,.3,RightEye,0,0,0,Color
// Color_GlassRightLowerRimOuter = RightEye,.3,RightEye,-.2,0,0,Color
// Color_GlassLeftOuterRimUpper = LeftEye,-.125,LeftEye,.3,0,0,Color
// Color_GlassLeftOuterRimMid = LeftEye,.0,LeftEye,.35,0,0,Color
// Color_GlassLeftOuterRimLower = LeftEye,.125,LeftEye,.3,0,0,Color
// Color_GlassRightOuterRimUpper = RightEye,-.125,RightEye,-.3,0,0,Color
// Color_GlassRightOuterRimMid = RightEye,.0,RightEye,-.35,0,0,Color
// Color_GlassRightOuterRimLower = RightEye,.125,RightEye,-.3,0,0,Color
//}
// GLASSES BOXES
//ImagePatchSet Color_GlassesBoxes =
//{
// Color_GlassBridgeBox = MidEye,0.0,MidEye,0.0,.4,.2,Color
// Color_GlassLeftLowerRimInnerBox = LeftEye,.3,LeftEye,.2,.2,.2,Color
// Color_GlassLeftLowerRimMidBox = LeftEye,.3,LeftEye,0,.2,.2,Color
// Color_GlassLeftLowerRimOuterBox = LeftEye,.3,LeftEye,-.2,.2,.2,Color
// Color_GlassRightLowerRimInnerBox = RightEye,.3,RightEye,.2,.2,.2,Color
// Color_GlassRightLowerRimMidBox = RightEye,.3,RightEye,0,.2,.2,Color
// Color_GlassRightLowerRimOuterBox = RightEye,.3,RightEye,-.2,.2,.2,Color
// Color_GlassLeftOuterRimUpperBox = LeftEye,-.125,LeftEye,.3,.2,.2,Color
// Color_GlassLeftOuterRimMidBox = LeftEye,.0,LeftEye,.35,.2,.2,Color
// Color_GlassLeftOuterRimLowerBox = LeftEye,.125,LeftEye,.3,.2,.2,Color
// Color_GlassRightOuterRimUpperBox = RightEye,-.125,RightEye,-.3,.2,.2,Color
// Color_GlassRightOuterRimMidBox = RightEye,.0,RightEye,-.35,.2,.2,Color
// Color_GlassRightOuterRimLowerBox = RightEye,.125,RightEye,-.3,.2,.2,Color
//}
ImagePatchSet ColorLeftEyePatches =
{
Color_LeftEyeCenterUpperPoint = LeftEye,-.075,LeftEye,0,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_LeftEyeCenterCenterPoint = LeftEye,0.0,LeftEye,0.0,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_LeftEyeCenterLowerPoint = LeftEye,.075,LeftEye,0,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_LeftEyeInnerUpperPoint = LeftEye,-.075,LeftEye,-.20,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_LeftEyeInnerCenterPoint = LeftEye,0.0,LeftEye,-.20,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_LeftEyeInnerLowerPoint = LeftEye,.075,LeftEye,-.20,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_LeftEyeOuterUpperPoint = LeftEye,-.075,LeftEye,.20,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_LeftEyeOuterCenterPoint = LeftEye,0.0,LeftEye,.20,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_LeftEyeOuterLowerPoint = LeftEye,.075,LeftEye,.20,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
}
ImagePatchSet ColorLeftEyeHOGs =
{
Color_LeftEyeCenterCenter = LeftEye,0.0,LeftEye,0.0,.2,.375,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_LeftEyeInnerUpper = LeftEye,-.075,LeftEye,-.20,.2,.25,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_LeftEyeInnerLower = LeftEye,.075,LeftEye,-.20,.2,.25,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_LeftEyeOuterUpper = LeftEye,-.075,LeftEye,.20,.2,.25,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_LeftEyeOuterLower = LeftEye,.075,LeftEye,.20,.2,.25,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
}
// RIGHT EYE
ImagePatchSet ColorRightEyePatches =
{
Color_RightEyeCenterUpperPoint = RightEye,-.075,RightEye,0,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_RightEyeCenterCenterPoint = RightEye,0.0,RightEye,0.0,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_RightEyeCenterLowerPoint = RightEye,.075,RightEye,0,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_RightEyeInnerUpperPoint = RightEye,-.075,RightEye,.20,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_RightEyeInnerCenterPoint = RightEye,0.0,RightEye,.20,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_RightEyeInnerLowerPoint = RightEye,.075,RightEye,.20,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_RightEyeOuterUpperPoint = RightEye,-.075,RightEye,-.20,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_RightEyeOuterCenterPoint = RightEye,0.0,RightEye,-.20,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_RightEyeOuterLowerPoint = RightEye,.075,RightEye,-.20,.0,.0,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
}
ImagePatchSet ColorRightEyeHOGs =
{
Color_RightEyeCenterCenter = RightEye,0.0,RightEye,0.0,.2,.375,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_RightEyeInnerUpper = RightEye,-.075,RightEye,.20,.2,.25,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_RightEyeInnerLower = RightEye,.075,RightEye,.20,.2,.25,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_RightEyeOuterUpper = RightEye,-.075,RightEye,-.20,.2,.25,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
Color_RightEyeOuterLower = RightEye,.075,RightEye,-.20,.2,.25,EyesOnlyRotatedAndContrastAdjustedColorLum,EnablePitchCorrection
}
// ###########
// Color features
// ###########
// LEFT EYE
GenerateFeatures Color_l0 = EyeLeft;SuperKernelFeatureExtractor;ColorLeftEyePatches;0,1,2,3,4,5,6,7,8,9,10,11
GenerateFeatures Color_l1 = EyeLeft;SuperKernelFeatureExtractor;ColorLeftEyePatches;12,13,14,15,16,17,18,19,20,21,22,23
GenerateFeatures Color_l2 = EyeLeft;SuperKernelFeatureExtractor;ColorLeftEyePatches;24,25,26,27,28,29,30,31,32,33,34,35
GenerateFeatures LeftEyeHOG = EyeLeft;HOGFeatureExtractorV2;ColorLeftEyeHOGs;Gradient;4,0,1,0
// RIGHT EYE
GenerateFeatures Color_r0 = EyeRight;SuperKernelFeatureExtractor;ColorRightEyePatches;0,1,2,3,4,5,6,7,8,9,10,11
GenerateFeatures Color_r1 = EyeRight;SuperKernelFeatureExtractor;ColorRightEyePatches;12,13,14,15,16,17,18,19,20,21,22,23
GenerateFeatures Color_r2 = EyeRight;SuperKernelFeatureExtractor;ColorRightEyePatches;24,25,26,27,28,29,30,31,32,33,34,35
GenerateFeatures RightEyeHOG = EyeRight;HOGFeatureExtractorV2;ColorRightEyeHOGs;Gradient;4,0,1,0
// GLASSES
//GenerateFeatures Color_g0 = Glasses;SuperKernelFeatureExtractor;Color_GlassesPoints;0,1,2,3,4,5,6,7,8,9,10,11
//GenerateFeatures Color_g1 = Glasses;SuperKernelFeatureExtractor;Color_GlassesPoints;12,13,14,15,16,17,18,19,20,21,22,23
//GenerateFeatures Color_g2 = Glasses;SuperKernelFeatureExtractor;Color_GlassesPoints;24,25,26,27,28,29,30,31,32,33,34,35
//GenerateFeatures Color_GlassBridgeHog = Glasses;HOGFeatureExtractorV2;Color_GlassesBoxes;Gradient;4,0,1,0

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