Fixed Editor-only scripts preventing build
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629b9987c5
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3df0445d42
@ -104,6 +104,7 @@ namespace Passer.Humanoid {
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// return serializedSettings;
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//}
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#if UNITY_EDITOR
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private const string networkingSupportKey = "HumanoidNetworkingSupport";
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public static NetworkingSystems networkingSupport {
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get {
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@ -125,8 +126,10 @@ namespace Passer.Humanoid {
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EditorPrefs.SetString(visitorSceneNameKey, value);
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}
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}
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#endif
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}
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#if UNITY_EDITOR
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static class HumanoidPreferencesIMGUIRegister {
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public static bool reload;
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@ -212,5 +215,5 @@ namespace Passer.Humanoid {
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return anyChanged;
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}
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}
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#endif
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}
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@ -5,6 +5,7 @@ using UnityEditor;
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namespace Passer.Humanoid {
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#if UNITY_EDITOR
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[InitializeOnLoad]
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public class HumanoidVisitors {
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@ -103,4 +104,5 @@ namespace Passer.Humanoid {
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AddScene(newSceneName);
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}
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}
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#endif
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}
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