Updated inheritance
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@ -4,7 +4,7 @@ using UnityEngine;
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namespace Passer {
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namespace Passer {
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using Humanoid;
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using Humanoid;
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[CustomEditor(typeof(ControllerInput))]
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[CustomEditor(typeof(ControllerInput), true)]
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public class ControllerInput_Editor : Editor {
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public class ControllerInput_Editor : Editor {
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protected ControllerInput controllerInput;
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protected ControllerInput controllerInput;
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