Force avatarshop avatars prefabs to avatarshop assetbundle
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1e0e10670e
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@ -23,7 +23,7 @@ namespace Passer {
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possession = (Possessable)target;
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DeterminePossessionType();
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//AddToAssetBundle();
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AddToAssetBundle();
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}
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private void DeterminePossessionType() {
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@ -42,13 +42,16 @@ namespace Passer {
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Scene activeScene = UnityEngine.SceneManagement.SceneManager.GetActiveScene();
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if (IsPrefab(possession.gameObject)) {
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Debug.Log("is prefab");
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//Debug.Log("is prefab");
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possession.assetPath = AssetDatabase.GetAssetPath(possession.gameObject);
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string scenePath = activeScene.path;
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AssetImporter assetImporter = AssetImporter.GetAtPath(possession.assetPath);
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if (assetImporter != null)
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assetImporter.assetBundleName = "possessions"; //activeScene.name + "_possessions";
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// HACK: force avatars to avatarhops because we cannot change assetbundle in package prefabs
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assetImporter.assetBundleName = "avatarshop"; // "possessions"; //activeScene.name + "_possessions";
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//Debug.Log(possession.gameObject + ": Set AssetBundleName to " + assetImporter.assetBundleName);
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return;
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}
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@ -58,7 +61,8 @@ namespace Passer {
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string scenePath = activeScene.path;
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AssetImporter assetImporter = AssetImporter.GetAtPath(possession.assetPath);
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assetImporter.assetBundleName = "possessions"; //activeScene.name + "_possessions";
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// HACK: force avatars to avatarhops because we cannot change assetbundle in package prefabs
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assetImporter.assetBundleName = "avatarshop"; //"possessions"; //activeScene.name + "_possessions";
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//Debug.Log(possession.gameObject + ": Set AssetBundleName to " + assetImporter.assetBundleName);
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}
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}
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@ -3,5 +3,5 @@ guid: 6d76b63d1c2ee4f4995b2109dc16402f
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName: possessions
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assetBundleName: avatarshop
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assetBundleVariant:
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@ -3,5 +3,5 @@ guid: 4a108532c0ba23c4796003a7390c1ae9
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName: possessions
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assetBundleName: avatarshop
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assetBundleVariant:
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@ -3,5 +3,5 @@ guid: f558cc7556c4ffc4594edb212b1cd0dc
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PrefabImporter:
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externalObjects: {}
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userData:
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assetBundleName: possessions
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assetBundleName: avatarshop
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assetBundleVariant:
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