Check if humanoid has an avatar when adding default avatar possession
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@ -132,14 +132,17 @@ namespace Passer {
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Debug.Log("Cleared Possessions");
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Debug.Log("Cleared Possessions");
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possessions = new List<Possession>(); // new Possessions();
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possessions = new List<Possession>(); // new Possessions();
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}
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}
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if (humanoid.avatarRig != null) {
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Possessable possessableAvatar = humanoid.avatarRig.GetComponent<Possessable>();
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if (possessableAvatar != null)
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AddPossessions(new Possessable[] { possessableAvatar }, true);
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}
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}
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}
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// Default Possessions cannot be deleted
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// Default Possessions cannot be deleted
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AddPossessions(defaultPossessions, false);
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AddPossessions(defaultPossessions, false);
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Possessable possessableAvatar = humanoid.avatarRig.GetComponent<Possessable>();
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if (possessableAvatar != null)
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AddPossessions(new Possessable[] { possessableAvatar }, true);
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}
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}
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#endregion
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#endregion
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