Update accessibility
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@ -470,7 +470,7 @@ namespace Passer.Humanoid {
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OnChangeAvatarEvent?.Invoke();
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OnChangeAvatarEvent?.Invoke();
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}
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}
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public void InitializeAvatar() {
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public virtual void InitializeAvatar() {
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avatarRig = GetAvatar(this.gameObject);
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avatarRig = GetAvatar(this.gameObject);
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// Move the animator controller to the targets rig for proper animation support
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// Move the animator controller to the targets rig for proper animation support
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