Fix Reload/Back/Home button highlight and functionality

This commit is contained in:
Pascal Serrarens 2022-02-17 15:35:31 +01:00
parent 5fe3fda9f2
commit acae3becdc

View File

@ -2310,13 +2310,13 @@ MonoBehaviour:
m_SelectedTrigger: Highlighted m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled m_DisabledTrigger: Disabled
m_Interactable: 1 m_Interactable: 1
m_TargetGraphic: {fileID: 114922756473146832} m_TargetGraphic: {fileID: 114052119185172008}
m_OnClick: m_OnClick:
m_PersistentCalls: m_PersistentCalls:
m_Calls: m_Calls:
- m_Target: {fileID: 1032603559326628} - m_Target: {fileID: 3699023896077975722}
m_MethodName: SetActive m_MethodName: GoHome
m_Mode: 6 m_Mode: 1
m_Arguments: m_Arguments:
m_ObjectArgument: {fileID: 0} m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@ -2380,9 +2380,9 @@ MonoBehaviour:
m_StringArgument: m_StringArgument:
m_BoolArgument: 0 m_BoolArgument: 0
m_CallState: 2 m_CallState: 2
- m_Target: {fileID: 3699023896077975722} - m_Target: {fileID: 1032603559326628}
m_MethodName: GoHome m_MethodName: SetActive
m_Mode: 1 m_Mode: 6
m_Arguments: m_Arguments:
m_ObjectArgument: {fileID: 0} m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@ -4403,13 +4403,13 @@ MonoBehaviour:
m_SelectedTrigger: Highlighted m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled m_DisabledTrigger: Disabled
m_Interactable: 1 m_Interactable: 1
m_TargetGraphic: {fileID: 114922756473146832} m_TargetGraphic: {fileID: 5563928396335955716}
m_OnClick: m_OnClick:
m_PersistentCalls: m_PersistentCalls:
m_Calls: m_Calls:
- m_Target: {fileID: 1032603559326628} - m_Target: {fileID: 3699023896077975722}
m_MethodName: SetActive m_MethodName: GoBack
m_Mode: 6 m_Mode: 1
m_Arguments: m_Arguments:
m_ObjectArgument: {fileID: 0} m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@ -4473,9 +4473,9 @@ MonoBehaviour:
m_StringArgument: m_StringArgument:
m_BoolArgument: 0 m_BoolArgument: 0
m_CallState: 2 m_CallState: 2
- m_Target: {fileID: 3699023896077975722} - m_Target: {fileID: 1032603559326628}
m_MethodName: GoBack m_MethodName: SetActive
m_Mode: 1 m_Mode: 6
m_Arguments: m_Arguments:
m_ObjectArgument: {fileID: 0} m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@ -4630,13 +4630,13 @@ MonoBehaviour:
m_SelectedTrigger: Highlighted m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled m_DisabledTrigger: Disabled
m_Interactable: 1 m_Interactable: 1
m_TargetGraphic: {fileID: 114922756473146832} m_TargetGraphic: {fileID: 3700935175134584361}
m_OnClick: m_OnClick:
m_PersistentCalls: m_PersistentCalls:
m_Calls: m_Calls:
- m_Target: {fileID: 1032603559326628} - m_Target: {fileID: 3699023896077975722}
m_MethodName: SetActive m_MethodName: ReloadSite
m_Mode: 6 m_Mode: 1
m_Arguments: m_Arguments:
m_ObjectArgument: {fileID: 0} m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@ -4700,9 +4700,9 @@ MonoBehaviour:
m_StringArgument: m_StringArgument:
m_BoolArgument: 0 m_BoolArgument: 0
m_CallState: 2 m_CallState: 2
- m_Target: {fileID: 3699023896077975722} - m_Target: {fileID: 1032603559326628}
m_MethodName: ReloadSite m_MethodName: SetActive
m_Mode: 1 m_Mode: 6
m_Arguments: m_Arguments:
m_ObjectArgument: {fileID: 0} m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine