Disconnect when leaving a networked Site
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8b553966c4
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@ -182,12 +182,17 @@ namespace Passer {
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((BoltStarter)starter).OnConnectedToServer(sessionList);
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((BoltStarter)starter).OnConnectedToServer(sessionList);
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}
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}
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#endif
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#endif
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private void OnDestroy() {
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starter.StopClient();
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}
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}
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}
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public interface INetworkingStarter {
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public interface INetworkingStarter {
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void StartHost(NetworkingStarter nwStarter);
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void StartHost(NetworkingStarter nwStarter);
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void StartClient(NetworkingStarter nwStarter);
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void StartClient(NetworkingStarter nwStarter);
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void StartClient(NetworkingStarter nwStarter, string roomName, int gameVersion);
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void StartClient(NetworkingStarter nwStarter, string roomName, int gameVersion);
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void StopClient();
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GameObject GetHumanoidPrefab();
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GameObject GetHumanoidPrefab();
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}
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}
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}
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}
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