Enabled Preload Audio Data on Audio files for WebGL

This commit is contained in:
Pascal Serrarens 2022-02-17 17:08:25 +01:00
parent ec4e2a2ea2
commit ce9546b8ea
3 changed files with 19 additions and 5 deletions

View File

@ -10,7 +10,14 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
platformSettingOverrides:
13:
loadType: 0
sampleRateSetting: 2
sampleRateOverride: 44100
compressionFormat: 7
quality: 1
conversionMode: 0
forceToMono: 0
normalize: 1
preloadAudioData: 1

View File

@ -1,8 +1,7 @@
fileFormatVersion: 2
guid: 63df0ba00dd8eed4bb3f1fd764837c04
timeCreated: 1549630615
licenseType: Free
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
@ -11,11 +10,19 @@ AudioImporter:
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
platformSettingOverrides:
13:
loadType: 0
sampleRateSetting: 2
sampleRateOverride: 44100
compressionFormat: 7
quality: 1
conversionMode: 0
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:

View File

@ -3,5 +3,5 @@ guid: abecdb5abc531504594f473692b50a21
PrefabImporter:
externalObjects: {}
userData:
assetBundleName: possessions
assetBundleName: shootingrange_possessions
assetBundleVariant: