Fixed QuestManifest generation
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@ -219,7 +219,7 @@ namespace Passer.Humanoid {
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for (int i = 0; i < hcScripts.Length; i++) {
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for (int i = 0; i < hcScripts.Length; i++) {
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string assetPath = AssetDatabase.GUIDToAssetPath(hcScripts[i]);
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string assetPath = AssetDatabase.GUIDToAssetPath(hcScripts[i]);
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if (assetPath.Length > 36 && assetPath.Substring(assetPath.Length - 27, 27) == "/Scripts/HumanoidControl.cs") {
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if (assetPath.Length > 36 && assetPath.Substring(assetPath.Length - 27, 27) == "/Scripts/HumanoidControl.cs") {
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humanoidPath = assetPath.Substring(6, assetPath.Length - 24);
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humanoidPath = assetPath.Substring(0, assetPath.Length - 18);
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return humanoidPath;
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return humanoidPath;
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}
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}
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}
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}
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@ -71,7 +71,9 @@ namespace Passer.Humanoid {
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return;
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return;
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string humanoidPath = Configuration_Editor.FindHumanoidFolder();
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string humanoidPath = Configuration_Editor.FindHumanoidFolder();
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string questManifestPath = Application.dataPath + humanoidPath + "Extensions/Oculus/QuestManifest.xml";
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string questManifestPath = Application.dataPath.Substring(0, Application.dataPath.Length - 6) + // remove /Assets
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humanoidPath + "Extensions/Oculus/QuestManifest.xml";
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Debug.Log(questManifestPath);
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File.Copy(questManifestPath, manifestPath);
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File.Copy(questManifestPath, manifestPath);
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}
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}
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catch (System.Exception _) {
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catch (System.Exception _) {
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