Update accessibility
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@ -1404,15 +1404,15 @@ namespace Passer.Humanoid {
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}
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}
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[HideInInspector]
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private Vector3 lastHumanoidPos;
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protected Vector3 lastHumanoidPos;
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private float lastNeckHeight;
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protected float lastNeckHeight;
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private Vector3 lastHeadPosition;
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protected Vector3 lastHeadPosition;
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private Quaternion lastHeadRotation;
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protected Quaternion lastHeadRotation;
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private float lastHeadDirection;
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protected float lastHeadDirection;
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public event OnNewNeckHeight OnNewNeckHeightEvent;
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public event OnNewNeckHeight OnNewNeckHeightEvent;
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public delegate void OnNewNeckHeight(float neckHeight);
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public delegate void OnNewNeckHeight(float neckHeight);
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@ -2308,7 +2308,7 @@ namespace Passer.Humanoid {
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#endregion
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#endregion
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private float lastTime;
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protected float lastTime;
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protected virtual void CalculateVelocityAcceleration() {
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protected virtual void CalculateVelocityAcceleration() {
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if (lastTime > 0) {
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if (lastTime > 0) {
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