113 lines
4.0 KiB
C#
113 lines
4.0 KiB
C#
using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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namespace Passer {
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using Humanoid;
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[CustomEditor(typeof(SiteNavigator))]
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public class SiteNavigator_Editor : Editor {
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protected SiteNavigator siteNavigator;
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//protected string[] siteNames;
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#region Enable
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protected virtual void OnEnable() {
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siteNavigator = (SiteNavigator)target;
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//InitializeSiteNames();
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}
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//protected virtual void InitializeSiteNames() {
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// //HumanoidVisitors.CheckScenes();
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// //List<string> humanoidVisitors = HumanoidVisitors.visitors;
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// EditorBuildSettingsScene[] editorBuildSettingsScenes = EditorBuildSettings.scenes;
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// int siteCount = editorBuildSettingsScenes.Length; // - HumanoidVisitors.visitors.Count;
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// List<string> siteList = new List<string>();
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// siteList.Add("-none-");
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// for (int i = 0; i < siteCount; i++) {
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// if (!editorBuildSettingsScenes[i].enabled) {
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// continue;
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// }
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// string sceneName = editorBuildSettingsScenes[i].path;
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// if (sceneName.Length > 6) {
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// int lastSlash = sceneName.LastIndexOf('/');
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// sceneName = sceneName.Substring(lastSlash + 1);
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// sceneName = sceneName.Substring(0, sceneName.Length - 6); // remove .unity
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// // Does not work at the moment the visitors are all scenes
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// //bool isVisitor = IsHumanoidVisitor(sceneName, humanoidVisitors);
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// //if (!isVisitor) {
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// siteList.Add(sceneName);
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// //}
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// }
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// }
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// siteNames = siteList.ToArray();//new string[siteCount];
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//}
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private bool IsHumanoidVisitor(string sceneName, List<string> humanoidVisitors) {
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foreach(string visitor in humanoidVisitors) {
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int lastSlash = visitor.LastIndexOf('/');
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string visitorSceneName = visitor.Substring(lastSlash + 1, visitor.Length - lastSlash - 7);
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if (visitorSceneName == sceneName)
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return true;
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}
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return false;
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}
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#endregion Enable
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#region Inspector
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public override void OnInspectorGUI() {
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serializedObject.Update();
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LoadSiteAtStartInspector();
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StartSiteInspector();
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StartSceneInspector();
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serializedObject.ApplyModifiedProperties();
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}
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protected void LoadSiteAtStartInspector() {
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GUIContent text = new GUIContent(
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"Load Site at Start",
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""
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);
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SerializedProperty loadSiteAtStartProp = serializedObject.FindProperty(nameof(siteNavigator.loadSiteAtStart));
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loadSiteAtStartProp.boolValue = EditorGUILayout.Toggle(text, loadSiteAtStartProp.boolValue);
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}
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protected void StartSiteInspector() {
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GUIContent text = new GUIContent(
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"Start Site",
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""
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);
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SerializedProperty startSiteProp = serializedObject.FindProperty(nameof(siteNavigator.startSite));
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startSiteProp.stringValue = EditorGUILayout.TextField(text, startSiteProp.stringValue);
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}
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protected void StartSceneInspector() {
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SerializedProperty startSceneProp = serializedObject.FindProperty(nameof(siteNavigator.startScene));
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SceneAsset sceneAsset = AssetDatabase.LoadAssetAtPath<SceneAsset>(startSceneProp.stringValue);
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GUIContent text = new GUIContent(
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"Start Scene",
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""
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);
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sceneAsset = (SceneAsset)EditorGUILayout.ObjectField(text, sceneAsset, typeof(SceneAsset), false);
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startSceneProp.stringValue = AssetDatabase.GetAssetPath(sceneAsset);
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}
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#endregion Inspector
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}
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}
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